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And, even then, 9 times out of 10 it crashed after about 30 minutes of loading.
And the game was crap too. Even then, I thought it was crap.
It was so cool at the time. Raid Over Moscow was my first U.S. GOLD game - still love it to this day, even though i no longer have it. :-(
> When I were a lad down pit, you had to load games from
> cassette. This could take up to 10 minutes, and then
> there were no guarantee it would work.
???
Before tape turbo-loaders were invented, I had a game called Arcadia on the C64. It took 18 minutes to load... and the games was crap anyway!
Needless to say loading times today don't bother me at all - they're rarely longer than a few seconds, even in the worst cases.
Chances are, if a softco hasn't worked to reduce loading times, they haven't put much effort into the game either - so it's not worth playing anyway! :-)
CD/DVD drives are getting faster as peripherals for PCs, but once you've got one in a console, you're stuck with it. The problem with the PS2 currently is that it has very little RAM to store data in memory. Hence the between level loads. Though with the advent of the HDD, I would expect developers to use it for 'installations' (ie. data will stream faster from the HDD than the DVD drive), and also use it as virtual RAM. Loading times won't become a thing of the past, but the problem will certainly be reduced.