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Maybe it is the genre...fighting games have never really had the same one-player significance that we have through platformers and RPG's like Banjo and Skies of Arcadia...But on the other hand...Soul Calibur is regarded as one of the best and most innovative fighting games of all time with almost limitless modes including a one-player 'Mission Battle' mode where you can indulge in numerous stories revolving around your character and other tales about certain locations.
I can't seem to come to a conclusion...even non-fighting games like Banjo-Tooie have taken second places to the Pokémon games my brother plays...I just don't understand...
Maybe classics aren't 'classics' anymore....long gone are the days of the 2D mario that brought so much pleasure to gamers hearts....young and old alike...the gameplay could be fast and furious or slow...and peaceful...the balance between all the aspects of the games was, dare I say it, perfect....It wasn't just Mario, Sonic was the same...F Zero, Secret Of Mana...a very large number of old games...could provide hours upon hours upon hours of seemingly limitless, quality gameplay. Now graphics seem to have taken centre-stage.
I think that the main reason why we crave for so much more is because games nowadays aren't as satisfying as they were 'then'. Our demands as gamers have changed...we don't want another 'save the princess - defeat the evil dragon' fairytale...we want blood, horror and drama...action, adventure and suspense. It is a good job Nintendo jumped ship when they did...if they have blitzed E3 with Mario 128 some may have been amazed BUT the vast amount of casual gamers would have looked to Sony for the next Resident Evil...or the next Metal Gear... Customer demands are changing...in a world of Shenmue and Halo, there is no room for games that don't excite...and that is why I think we always crave for something new....
And hey, it isn't just software...look at the Game Boy Advance...It is about the same price as the Dreamcast yet....Shock Horror, I bet Nintendo sell about 4 times as many GBA's as Sega do Dreamcasts...if not more...the GBA games will be about the same price as a DC title...any 'man' in their right state of mind would pick Sonic 2 over Rayman Advance....but the chances are...people will be trading in their Dreamcasts to get a GBA half price...it is sad I know....but it's thr truth...public image means more now that it ever has...most children must have craved for an N64 but if Gazza, Bazza and Fred sneered at it and jumped for a Playstation why would little Johnny be any different....?!
With production of games taking much longer(on average taking into account the X-Box, Gamecube and PS2) developers will struggle to keep up...It can take 3 years to develop a games that can be completed in 3 days....a friend of mine completed Shenmue in 9 hours!
We all wan't csomething new...if we are all honest about it NONE of us would turn away a free PS2...maybe because we'd look cool by having one....maybe because it'd save us all about £400 to get a decent set-up...but overall, I think it is because we wan't something new...the PS2 is the newest console out...the games, although not yet revolutionary in all areas will be soon and the title numbers are on the increase.....
Think about it...what would you buy for £130? A Dreamcast with Sonic Adventure 1&2, Chu Chu Rocket and a pad...
...or...
...a GBA with Tony Hawks and a free battery pack...
Most of us would say the latter...the GBA is a new, revoulutionary masterpiece with a good future, the Dreamcast?...I dying 'should have been' about to go out with a bang?!
We'll always want newer stuff....our generation seems to have rebuked the necessities that are history, heritage and tradition and ran for the glitzy packaging...I'd be very surprised if there was a GBA game at release that could compare to the 'brilliance' of Mario Bros 3...I really would...
Graphics are ALWAYS the first thing gamers look at....just as looks are the first thing a lad looks at when on the prowl for a lady-friend...
It's just the way things are...the future may look bright from where you're standing but if we continually want more games with new genres at a quicker rate surely this says something about the quality of the games...
Surely....
I am REALLY glad that the Mario Kart Advance is going back to the SNES routes....although there weren't as many players...(Not characters!) in the original, it had that special something....given the handling wasn't as good, in my opinion as its N64 successoer...But I still thing going back is a good thing!
As for Alone in the Dark......
Pah! Survival Horror Rubbish... I am not just saying that either....you tend to run around in a gloomy cess-pool (sp?) battling the occasional freak that pops out a wall...it is a mere excuse to make a game that focuses more on graphics and scarey stuff rather than pure gameplay...
Res Evil 1 Vs MGS...MGS, anyday...
Alone in the Dark Vs Mario.....Mario, Definitely...
Survival Horrors are only good for one thing.....skimming the discs at your sister when she messes with your Dreamcast!
Game
B00BS
The game industry is a bit stupid but i enjoy pretty much all types of games. The internet is a source of reviews and previews of games. Some the older games are the best and I still play them for hours. Games aren't always about learning. I have ideas to improve games but unless I get in the gaming industry I don't much of a chance of getting them on the market. Ideas are running short, I'll agree with you there. But otherwise I disagree. I completed Sonic 1 a few days ago and still gave me the satisfaction it always has done.
>As long as we don't get Julia Roberts games then
> all is well.
I take it you're not looking forward to the Pretty Woman game then. You play tart with a heart Julia Roberts as she works the streets hoping to meet a rich sugar daddy that will pay you extortionate amounts just to be with him....
There are a few reasons floating around my head, to help me explain why I'm not so impressed with games as I once was. Maybe a few will apply to you, too?
1) I currently don't subscribe to any games mag. I tend not to hear much about anything except the major releases, until they're out. This also means I'm far less 'hyped up' about them, too.
2) Nothing left to learn. I've played god knows how many games from each genre there is, so I know what to expect, and I'm not likely to get much better at them now. I will improve on individual games, but I'm not going to get any faster at learning how to play games well in general. When I play a game now, I don't feel I'm learning anything any more.
3) Less desire to win, lower attention span. Several years ago I remember spending entire days at a friends, on the two player Grand Prix mode in the original Mario Kart... mostly even on the same cup. I'm not sure I could do that anymore... I wouldn't be able to help feeling there was something better I could be doing.
The sad fact is... I'm no longer obsessed with games like I used to be. Sure, I still enjoy playing them, but not so much.
Whatever happened to the little computer-game crazy kid I used to know?
*sob*
Games are being presented more like movies now.
Saw an advert for "Alone in The Dark" for PSX and thought "what's this movie?" until the ps logo came up.
Strange.
As long as we don't get Julia Roberts games then all is well
I think that the main reason why we crave for so
> much more is because games nowadays aren't as satisfying as they
> were 'then'.
I find games far more satisfying now than I did in the days of the Megadrive, and the SNES. Yes there were good games, many, many good games in fact, but really, they don't compare to what we have today. It's easy to look back with rose-coloured glasses and rave about how good those games were, and indeed for the time, they were great, but I cannot say they were better.
>Our demands as gamers have changed...we don't want
> another 'save the princess - defeat the evil dragon' fairytale...we
> want blood, horror and drama...action, adventure and suspense.
I don't know, I can certainly live without the blood and horror, as fun as it can be, but with drama and suspense, I think you're onto something. Games used to be about reflexes, timing jumps, dodging alien fire and the like. Now it's far more cinematic. The developers want to draw you into their world, and make it moreso believable. Eternal Darkess is said to be a 'psychological thriller' for instance.
On the other hand, however, we have Pikmin. A spaceman pulling creatures out of the ground to help put his ship back together. This is a game that I'm rather interested in, though it seems to have none of the ingredients of which you spoke.
Another point in my general ramblings is that some of the movies for GAMECUBE games have been much like cinema trailers for films that are still some time away, especially Metroid Prime.
I'll stop there, because I've lost the plot a little, and say that it was a decent post. Very good indeed.