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"Bugs that will be fixed in Black & White....."

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Sat 26/05/01 at 12:27
Regular
Posts: 787
Just been to the Black & White homepage and these are bugs that are going to be fixed with the Patch v1.0

BUGS FIXES:

*Your Creature occasionally locked up and could not be moved via the leash.(V1.01)

*On Land Five your Creature is cursed by the enemy. The problem which led to this curse being transferred with that Creature into the Multiplayer game has been fixed.(V1.01)

*The few cases of internet log-in problems, whereby an Incorrect Password message has been returned despite the Password being valid was caused by the software of the ISPs involved.(V1.01)

*Two save game bugs which occasionally caused a crash.(V1.01)

*Creature occasionally forgot learnt info when moving between lands.(V1.01)

*On land five the Creature now recovers correctly from curse.(V1.01)

*SafeDisk problem with Windows 2000 has been solved using SafeDisk 2.30.031(V1.01)

*Multiplayer game select bug sometimes prevented a player from joining.(V1.01)

*All ISPs now work relaiably with Lionhead game server.(V1.01)

*The word "Death" no longer said when villagers dies of old age..(V1.01)

*The line "Another god is about to take over your village" now only appears only when relevant.(V1.01)

*Bug fixed whereby Tapping a Food or Wood Miracle gives massive amount of that resource.(V1.01)

*The Hermit Challenge now completable if a Creature eats the Hermit.(V1.01)

*Bug whereby player could cast certain Miracles, and allow the hand influence to run out in mid-cast in order to replenish the Miracle now fixed.(V1.01)

*Two Out-Of-Sync bugs have been fixed in Multiplayer game.(V1.01)

*No longer possible to get stuck in the Gods' Playground when quitting a game from there using Alt+F4(V1.01)

*Creature can now die when under a Freeze Miracle.(V1.01)

*Worship Site bug where villagers took massive amounts of food has been fixed.(V1.01)

*Creature does not become more evil after being punished for fishing, eating animals or wheat.(V1.01)

*It is now possible to lock a Multiplayer channel to prevent others from entering.(V1.01)

*Creature's natural desire to eat villager has been reduced.(V1.01)

*Creature doesn't become constipated if you punish him for pooping.(V1.01)

*Smoothing added to rotation of villagers.(V1.01)

*Now impossible to cheat by placing a new town centre in virtual influence, then picking it up and using its influence to move it further.(V1.01)

*Advisors are now quicker to warn about imminent Town loss.(V1.01)

*Animation blending bug in villagers, causing unwanted visual effects has been rectified.(V1.01)

*Bug involving placing a scaffold, saving, then loading and being able to pick up or split the scaffold has been fixed.(V1.01)

*Worshippers' desire for food is now more related to their hunger.(V1.01)

*Loading bug involving Creature leashes fixed.(V1.01)

*Program or machine crashes during startup with certain graphics card and driver combinations now fixed.(V1.01)

*Creatures of vastly differing sizes occasionally would not fight each other. This bug has been fixed by an automatic rescaling of the opponent Creature.(V1.01)

*Completing the Blind Woman Challenge by uniting her with her brother now gives the correct number of potions left rather than zero.(V1.01)

Also here are a list of Improvements that will also come along with the patch:

IMPROVEMENTS:

*Black & White will now allow people to skip the tutorial and/or Creature development section early on land one if they have played the game already. If the current profile already has a Creature, or there is more than one profile on the machine when a new game is started then a requester box appears asking if you want to skip the intro.(V1.01)
There are four options in this box:

The first is to start the game normally.

The second is to skip the beginning tutorial and quests and go straight to selecting your Creature.

The third is to skip all of the story quests on land one; this means that after selecting your Creature, he automatically gains all initial knowledge, the big Creature Guide doesn't exist, and the vortex is open. You can of course still spend as much time as you want on this land.

The fourth option is to keep your original Creature. This option is the same as option three, but you don't select a Creature, and your old Creature remains. If you select the last option and your current profile doesn't have a Creature then option three is executed instead.

*Pressing 'S' for villager statistics now displays the sex of the villager using shading and colour.(V1.01)

*A new switch /NOLOADMUSIC has been added. This allows booting up of the game on many machines using 1 CD to play over a LAN. The game will not refer back to the CD for music if this switch has been used.(V1.01)

Lionhead have also been brave enough to venture some FUTURE FEATURES. Here is a quote taken from the page:

"The following features are in the immediate pipleine (together with more bug fixes). More details to follow with later news releases."

So there are some more Bug Probelms to be fixed!

FUTURE FEATURES:

4th June 2001
The Creature dancing to MP3 files

11th June 2001
The villagers playing football

18th June 2001
The villagers engaging in village banter

25th June 2001
BnW Chat system - have the chat system always online without having the whole game loaded.


After all this infomration the only question i ask is how big will the patch be, also what other bugs need to be fixed and how long will we have to wait for that patch?

Darkreaper


P.S.
Does anybody know what the "Crying Stones" are for on Land 3 and also in the God's Playground?
Sat 26/05/01 at 20:29
Posts: 0
The Crying stones on land 3 are just like notes, you tap them in a certain order (get it from some cheat site)and you get special stuff.
Sat 26/05/01 at 12:57
Regular
"Eff, you see, kay?"
Posts: 14,156
Sue! Sue! Sue!

Is very sexy! Is very sexy! Is very sexy!

:)
Sat 26/05/01 at 12:54
Posts: 0
And According to the FUTURE FEATURES bit it seems that they haven't found all the bugs! Sue! Sue! Sue! Sue! Sue!
Sat 26/05/01 at 12:52
Posts: 0
Just look at that list! There must have been thousands of errors with the game! Why didn't they fix them before they released this bloody brilliant game!!
Sat 26/05/01 at 12:34
Regular
"Eff, you see, kay?"
Posts: 14,156
Lionhead shoudl just realease a new version of the game, and say anyone who takes back an old one will get it replaced, free of charge.

I still say we should sue
Sat 26/05/01 at 12:27
Posts: 0
Just been to the Black & White homepage and these are bugs that are going to be fixed with the Patch v1.0

BUGS FIXES:

*Your Creature occasionally locked up and could not be moved via the leash.(V1.01)

*On Land Five your Creature is cursed by the enemy. The problem which led to this curse being transferred with that Creature into the Multiplayer game has been fixed.(V1.01)

*The few cases of internet log-in problems, whereby an Incorrect Password message has been returned despite the Password being valid was caused by the software of the ISPs involved.(V1.01)

*Two save game bugs which occasionally caused a crash.(V1.01)

*Creature occasionally forgot learnt info when moving between lands.(V1.01)

*On land five the Creature now recovers correctly from curse.(V1.01)

*SafeDisk problem with Windows 2000 has been solved using SafeDisk 2.30.031(V1.01)

*Multiplayer game select bug sometimes prevented a player from joining.(V1.01)

*All ISPs now work relaiably with Lionhead game server.(V1.01)

*The word "Death" no longer said when villagers dies of old age..(V1.01)

*The line "Another god is about to take over your village" now only appears only when relevant.(V1.01)

*Bug fixed whereby Tapping a Food or Wood Miracle gives massive amount of that resource.(V1.01)

*The Hermit Challenge now completable if a Creature eats the Hermit.(V1.01)

*Bug whereby player could cast certain Miracles, and allow the hand influence to run out in mid-cast in order to replenish the Miracle now fixed.(V1.01)

*Two Out-Of-Sync bugs have been fixed in Multiplayer game.(V1.01)

*No longer possible to get stuck in the Gods' Playground when quitting a game from there using Alt+F4(V1.01)

*Creature can now die when under a Freeze Miracle.(V1.01)

*Worship Site bug where villagers took massive amounts of food has been fixed.(V1.01)

*Creature does not become more evil after being punished for fishing, eating animals or wheat.(V1.01)

*It is now possible to lock a Multiplayer channel to prevent others from entering.(V1.01)

*Creature's natural desire to eat villager has been reduced.(V1.01)

*Creature doesn't become constipated if you punish him for pooping.(V1.01)

*Smoothing added to rotation of villagers.(V1.01)

*Now impossible to cheat by placing a new town centre in virtual influence, then picking it up and using its influence to move it further.(V1.01)

*Advisors are now quicker to warn about imminent Town loss.(V1.01)

*Animation blending bug in villagers, causing unwanted visual effects has been rectified.(V1.01)

*Bug involving placing a scaffold, saving, then loading and being able to pick up or split the scaffold has been fixed.(V1.01)

*Worshippers' desire for food is now more related to their hunger.(V1.01)

*Loading bug involving Creature leashes fixed.(V1.01)

*Program or machine crashes during startup with certain graphics card and driver combinations now fixed.(V1.01)

*Creatures of vastly differing sizes occasionally would not fight each other. This bug has been fixed by an automatic rescaling of the opponent Creature.(V1.01)

*Completing the Blind Woman Challenge by uniting her with her brother now gives the correct number of potions left rather than zero.(V1.01)

Also here are a list of Improvements that will also come along with the patch:

IMPROVEMENTS:

*Black & White will now allow people to skip the tutorial and/or Creature development section early on land one if they have played the game already. If the current profile already has a Creature, or there is more than one profile on the machine when a new game is started then a requester box appears asking if you want to skip the intro.(V1.01)
There are four options in this box:

The first is to start the game normally.

The second is to skip the beginning tutorial and quests and go straight to selecting your Creature.

The third is to skip all of the story quests on land one; this means that after selecting your Creature, he automatically gains all initial knowledge, the big Creature Guide doesn't exist, and the vortex is open. You can of course still spend as much time as you want on this land.

The fourth option is to keep your original Creature. This option is the same as option three, but you don't select a Creature, and your old Creature remains. If you select the last option and your current profile doesn't have a Creature then option three is executed instead.

*Pressing 'S' for villager statistics now displays the sex of the villager using shading and colour.(V1.01)

*A new switch /NOLOADMUSIC has been added. This allows booting up of the game on many machines using 1 CD to play over a LAN. The game will not refer back to the CD for music if this switch has been used.(V1.01)

Lionhead have also been brave enough to venture some FUTURE FEATURES. Here is a quote taken from the page:

"The following features are in the immediate pipleine (together with more bug fixes). More details to follow with later news releases."

So there are some more Bug Probelms to be fixed!

FUTURE FEATURES:

4th June 2001
The Creature dancing to MP3 files

11th June 2001
The villagers playing football

18th June 2001
The villagers engaging in village banter

25th June 2001
BnW Chat system - have the chat system always online without having the whole game loaded.


After all this infomration the only question i ask is how big will the patch be, also what other bugs need to be fixed and how long will we have to wait for that patch?

Darkreaper


P.S.
Does anybody know what the "Crying Stones" are for on Land 3 and also in the God's Playground?

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