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However, since Thursday I have found myself in a bit of a dilemma. Arrived by the power of Gameaday was my limited edition copy of Halo 2. And by the power of Special Reserve Pre-order, arrived my copy of Paper Mario: The Thousand Year Door. Two games arriving at exactly the same time, both fairly different but longed for by myself equally. With tiredness quickly taking over my already fatigued mind from a long day at work, I had to make a choice: Halo 2 or Paper Mario?
After much umming, arrring and even erring, I finally decided which game was to take priority on night one. I put the game in the console, powered up my TV, Logic 3 Soundstation 3 2.1 speaker system and my hi-fi and waited for the game to start loading. That single moment seemed like an eternity. The hype machine had failed to grasp me like it had others but I was still clearly excited at the prospect of finally getting the chance to play this game. Suddenly, the Bungie logo appeared on screen with an electric guitar addition to the Halo theme! It was only a small change, but it was enough for me to think “Yes!” like I was in a Clairol Herbal Essences advert.
Feeling guilty for less than a second about not playing Nintendo’s game first, I soldiered on and started playing Halo 2 properly. At first, I became critical of the cutscene graphics. Textures seemed to just appear as the camera got to a certain radius of a three dimensional object, such as skin texture, clothing, etc. But I quickly shook the criticism off and waited for the gameplay which was superb. Classic Halo action with a modified game engine, more weapons and better AI. I played on and on feeling the tiredness overwhelm me and decided to put down the controller and give Paper Mario 2 a quick go.
I felt rather let down initially, only having the will to reach the first save point. It looked fun and stuff, but wasn’t able to keep me playing like Halo 2 was. After saving, I decided to turn off my GameCube and go to bed. Had to have some sleep before work the next day.
When I got home yesterday, the first thing I did was to play Halo 2. I was incredibly surprised to find myself playing as a Covenant Elite. Not just any Elite, but the commander of the mission to activate the original Halo! Using cloaking abilities and the likes I killed many other Covenant creatures who considered me an embarrassment. A failure to the cause. And even heard my character shout, “Come out so I may kill you!” I couldn’t stop laughing when I first heard that, and so I played and played and played just to see what would happen next.
I did decide to play Paper Mario some more last night too. I spent a lot more time on it and did find it quite amusing. It is a game that will grow on me. Like all RPGs it starts off a little slow and monotonous, but it did turn out to be much more enjoyable than my first impression from the night before.
As it stands, Halo 2 is winning. It has fast paced game play, a great story with fantastically modelled cut-scenes resulting in a more cinematic feel than any other game I have played…other than those point and click games actually filmed, and having not yet tried the multiplayer modes, I’m sure I’m going to be hooked on Halo 2 for a long time yet. However I am about to give Paper Mario another bash. Am looking forward to getting further into the game to see what surprises await.
Although I still love Nintendo more than any other developer, this is how the situation currently looked from where I’m standing…
Nintendo <:::::::::::::::::::||:::::> Microsoft Game Studios
…bound to change in the near future, when the whole initial ‘wowness’ of the game wears off, but it’s still a victory for Microsoft.
Here’s to Halo 3!
Mediocre at best.
Think I'll do Breakdown next though after I've done the final mission on Mercenaries.
*not gay
Anyway, GameCube is back in my good books thanks to Capcom's efforts.
UR lucky im stuck with a gamecube, with rubbish games, send me games pls