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"Looking too good"

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Wed 23/05/01 at 18:31
Regular
Posts: 787
I was recently looking at something called 3D Mark 2001. As well as showing comparisons between different hardware, this also seems to show what games may be able to do at some
point in the future. While the whole thing is impressive, what really amazed me was the part of the game demo when trees and nature are shown.

In the demo, this is just an image, showing how our technology can work, but in a few years time, it is possible that a manufacturer could make a proper game that looks like this. In my opinion, this is a little bit worrying.

While I agree that the idea of a game is to do things that you cannot do in real life, up until now, it is always possible to tell that what is being
seen is not real.

If near photographic quality is possible in violent games, then a whole moral issue is brought about. Is it right that games should be like this?

I would be interested to know what other people thought about this issue.
Thu 24/05/01 at 10:27
Regular
"Eff, you see, kay?"
Posts: 14,156
3D Marks does not have to make geometrical calculations, deal with physics models or worry about user input. As such, it is a good way of measuring the power of graphics cards, but gives no representation of the quality of games. That's why the PS2 demos were so impressive, and the same goes for all the "generated screens" of all the GC and X-box games.
Wed 23/05/01 at 19:16
Regular
Posts: 504
At the moment there is an obvious devision between a game, and what happens in real life. Not even the youngest children think that what they see on the screen is really happening.

However, my worry is that if that division slowly fades, then there will nothing to distinguish between what is acceptable in games, and what is acceptable in the real world...

Now, off to rescue a princess, shoot a couple of Aliens, and then send 100 or so men to nearly certain death - What Fun! :-))
Wed 23/05/01 at 18:47
Regular
"everyone says it"
Posts: 14,738
Well it certainly does look like the more the games industry grows the more realistic games will become, in 15 years we have had 10dpi going to 8600dpi on some scanners and printers, carry this trend over into the games world and the changing process is moving at an ever increasing speed....

...what will happen as a result of this realistic gaming, well all that I can see happening is the increasment into the ratings and bans forced apon games, more games with blood will be present, and with this the equation of:

Morebloodingames + Parents = Bansongameswithblood

This equation explains the whole image of the problem, and sure I'm not too worried as I will have managed to surpass my 18th before this happens mainstream.

There are already cases of this in America when children have blamed there acts of sheer violence on the gaming community, become familar with this equation, it is going to be one that will effect every game you play later in life....
Wed 23/05/01 at 18:31
Regular
Posts: 504
I was recently looking at something called 3D Mark 2001. As well as showing comparisons between different hardware, this also seems to show what games may be able to do at some
point in the future. While the whole thing is impressive, what really amazed me was the part of the game demo when trees and nature are shown.

In the demo, this is just an image, showing how our technology can work, but in a few years time, it is possible that a manufacturer could make a proper game that looks like this. In my opinion, this is a little bit worrying.

While I agree that the idea of a game is to do things that you cannot do in real life, up until now, it is always possible to tell that what is being
seen is not real.

If near photographic quality is possible in violent games, then a whole moral issue is brought about. Is it right that games should be like this?

I would be interested to know what other people thought about this issue.

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