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You open your 3D program and you just make something completely RANDOM. Go wild. You can enter as many times as you like and it doesn’t have to be "good" as you'll see in a moment.
Here's my one (just an example)
THE RANDOMNESS: [URL]http://img103.exs.cx/my.php?loc=img103&image=blobby5hq.jpg[/URL]
The winner? He/she gets to give chippZERO his first kiss.
Go.
...
...
GO!!
> :D
> fair!
i relise you all wanted the prize but your just going to have to work harder :P
fair!
they just need... 'more' the bodies look a bit like an afterthough, just plonked in to have something to bang the wings onto.
it may just be because it'sa offset against a fairly detailed background.. i'd have to see them in context to be specific. you're in the right direction though, i think i get what you're after, but it needs a bit of a prod perhaps....
> chip: i prefer the blue wings personally, but i'd say your designs
> need a fair bit of work dude, i get the feeling you could do way
> better (no offense)
:*(
Do you mean the wings or the whole thing? the wings were made by accident i had made them using splines and then i put a meshsmooth on them and not the object i ment to resulting in what you see there, they need to be smoother as they are quite blocky and more like a model that you would find in a game.
any advice for improvements, or links to tutorails on techniques would be good.
[URL]http://img183.exs.cx/img183/7859/tadfly9sq.jpg[/URL]
One on it's own from above
[URL]http://img130.exs.cx/img130/9800/tadtop5ij.jpg[/URL]
same pictures without the videopost on, not sure whch i prefer.
[URL]http://img82.exs.cx/img82/180/tadtopnopost1qh.jpg[/URL]
[URL]http://img30.exs.cx/img30/6959/tadflynopost4ce.jpg[/URL]
maybe add some wires and fibres using opacity maps??
at the moment i'm playing with reactor physics and wind effects.
[URL]http://img214.exs.cx/img214/3467/flys1hs.jpg[/URL]
Please note the models are in there starting phase, although the final ones will still have a simple frame.