The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
I was looking at the walls and the bad guys as I blasted them into small red patches on the ground, and i thought what a brillent game this was.
But cause of the N64 it can't be very smooth, but just imagne what rare can do on the cube! After Dark is going to be the best shotter full stop. If it combines the detail of perfect dark, the smoothness of Time Spliters and the gameplay of Goldeneye it will sell like rock cakes.
Perfect Dark is a 18 because it is so realistic, and if that is a 18, just imagne After dark with life like graphics is going to be like, we can only think about it. Untill now at E3 where i hope they bring out some pics!
Thanks for reading
Mr. Dark
> i'd love to hear more ambient sounds to make it more stealthier on
> some levels!
Some levels need to be based in urban areas! Chicago
> was way to small to enjoy.
Good post from Sniper :)
> What are you saying the pictures of TekkenTag were originally
> doctored?
They probably were... who knows.
> What are you saying the pictures of TekkenTag were originally
> doctored?
read my post... there is no way you could get that street fight running on a Ps2!
Sonic
> impossible? Ever seen the pics from E3
> or teken tag?
Actually, the first real-time sequences of TTT (running on a PC, and not a PS2, at E3) showed 70 v. realistic people cheering on a street fight. You could see reflections in the rain, and the shops came right out onto the street... Sony really over-estimated!
Sonic
> impossible? Ever seen the pics from E3 or teken tag?
What!!! You are kidding?
'aaahh ahahaha aahaooaoaoaa'
thats about how it sounded!
:P