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> "Oh Snake ... do you remember?"
Ho ho, that phrase is easily the most common in MGS3.
Had to sleep through Snake swooning over a custom made gun earlier on. 5 minutes spent talking about a "Grip which prevnts recoil down the shaft".
T'is a bit confusing when your told it's the 1960's or whatever then robots start flying about shooting you.
And when you eventually get it, *Spoilerish, I dunno* there's a section in a pitch black cave, which isn't fun, involves lots of crawling and gamefaqsing.
Snake the cheeky minx does like to catch a glimpse at this certain lasses chest during a cutscene.
One thing that confused me was *spoilerish, bah* that Snake has his elbow broken, then later pops it back into place.
Overall it is a good game, typical MGS. I must say that a bag of popcorn is a prerequisite for any sitting in the earlier parts of the game.
"Oh Snake ... do you remember? Do you remember Snake, that day back in June - 6 long months ago, Snake. We were watching a movie ... it was a rainy day. And do you know what you said to me, Snake? I remember it perfectly ... you said-"
"Listen - I have no idea what you're on about, and I'm kinda trying to save the world right now. So just shut up and maybe you'll get a bunk-up when I get home."
> Please tell me there isn't any day-long CODEC blabberings.
Hahahaha.
It's MGS...
For the love of God the save woman just talks about movies for hours.
Codec's usually involve a lot of triangle holding for an ungodly amount of time.
my arnt you lucky?
I don't mind there being loads of them, just as long as they're typically amazing.
Please tell me there isn't any day-long CODEC blabberings.