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[URL]http://www.yakyak.org/viewtopic.php?t=28896&sid=344c2c82312b761c1a88f6aec375206d[/URL]
I'm really quite upset. The man is a gaming god and this looked so amazing. Apparently it just wasn't coming together in time - the team was just too small to start such a big project so far into the Gamecube's lifecycle. Hope this gets resurrected on one of the next-gen consoles.
I really hope Unity does get released in some form or other; on the PC, as a next gen game, ported to handheld... not being part of the "old school" generation I didn't fully understand how great his games were, only playing Tempest long after it was released. It would have been great to experience a Minter game, 21st century style.
> I've yet to see a project I've been part of gone to waste; it's
> always completed or parts taken out and modified to fit other uses. I
> don't get why Minter has taken such a pessimistic attitude;
> "I've spent 2 years of my life on this. It's cancelled. I'll
> move on I guess."
I think he wrote that quite soon after the decision was made but he made another more philosophical post a bit later, saying something like "I've spent 2 years researching and reasearch is never wasted". Unity isn't dead, just resting I hope. A few people on his forums suggested he do a smaller scale project next, something for the DS. I'd love to see what Jeff Minter could do with a DS: man who knows games + cool new hardware = something great , I excpect. He's still my hero.
My gamecube looks quite sad.
:(
I've yet to see a project I've been part of gone to waste; it's always completed or parts taken out and modified to fit other uses. I don't get why Minter has taken such a pessimistic attitude; "I've spent 2 years of my life on this. It's cancelled. I'll move on I guess."
Surely it'll be converted for the next gen console, released for PC... something.
[URL]http://www.yakyak.org/viewtopic.php?t=28896&sid=344c2c82312b761c1a88f6aec375206d[/URL]
I'm really quite upset. The man is a gaming god and this looked so amazing. Apparently it just wasn't coming together in time - the team was just too small to start such a big project so far into the Gamecube's lifecycle. Hope this gets resurrected on one of the next-gen consoles.