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What makes these games special isn’t the shooting action in Body Harvest or the Puzzle aspect of Silicon Valley no it is variety. Some games bore me especially if you character stays the same from start to finish (Conker is an exception from what you will see later) but games that have more variety tend to be much more engaging and exciting from start to finish.
Body Harvest has stupid amounts of vehicles to control. Strafe bomb an alien base or Clear a river with a rocket launcher mounted on a boat. Each level has new vehicles to control and each time brings a new and refreshing feel each time. Silicon Valley is similar; you control Sheep, Rocket Dogs, Foxes, Elephants, Walruses and so many more animals to play with. Each of them has individual abilities and as before each one brings a new and refreshing feel each time.
Star Wars: Rogue squadron/ Battle for Naboo gave you the option to use different vehicles, many platform games are now making you play as more than one character such as Donkey Kong so it seems as if developers are content on making the games seem refreshing from the day you started the game to the day you finish it. Conker is different though because of the B-pad which allows you to do matrix style jumps, use bazookas, use a catapult and many more. Conker is also turned into a bat, holds weapons and ride various animals. All of which keeps the game feeling fresh. So games like Conker prove that you don’t have to play as various different characters to make the game feel fresh.
As games are getting bigger developers will need to make games feel exciting all the way through the game so it feels new each time you play.
Here’s to the future
Dringo
What makes these games special isn’t the shooting action in Body Harvest or the Puzzle aspect of Silicon Valley no it is variety. Some games bore me especially if you character stays the same from start to finish (Conker is an exception from what you will see later) but games that have more variety tend to be much more engaging and exciting from start to finish.
Body Harvest has stupid amounts of vehicles to control. Strafe bomb an alien base or Clear a river with a rocket launcher mounted on a boat. Each level has new vehicles to control and each time brings a new and refreshing feel each time. Silicon Valley is similar; you control Sheep, Rocket Dogs, Foxes, Elephants, Walruses and so many more animals to play with. Each of them has individual abilities and as before each one brings a new and refreshing feel each time.
Star Wars: Rogue squadron/ Battle for Naboo gave you the option to use different vehicles, many platform games are now making you play as more than one character such as Donkey Kong so it seems as if developers are content on making the games seem refreshing from the day you started the game to the day you finish it. Conker is different though because of the B-pad which allows you to do matrix style jumps, use bazookas, use a catapult and many more. Conker is also turned into a bat, holds weapons and ride various animals. All of which keeps the game feeling fresh. So games like Conker prove that you don’t have to play as various different characters to make the game feel fresh.
As games are getting bigger developers will need to make games feel exciting all the way through the game so it feels new each time you play.
Here’s to the future
Dringo