when we say 32bit 64bit 128bit it referes to the number of bits a cpu prosesses per clock cycle
when we say 3ghz, 3.2ghz (or in the case of current consoles 200 - 800mhz)we talk about the number of clock cycles per second
so in theory a cpu with a fast clock speed (clock cycles) will be as fast as one with a lower clock speed but higher bit rate (although its never that simple as the cache, archetecture of the cpu and rest of the system also affect perfomance)
as for what you were saying, yes home pcs only just reached 64bit prossesing but military systems have had 128bit for years and are moving onto 256bit
consoles normally have a higher bit rate than pcs for some reason (which is partly why they can keep up with pcs for a while when they are first released)
consoles are currently in the 128bit generation but the xbox uses a 32bit cpu normally found in a pc and makes up for it by having a higher clock speed than the gamecube and ps2
What exactly are you on about?
however xbox is supereror in ever other way (especially graphics and memory which is where it counts most these days)
Therefore Xbox am weiner.
> Mabey this will help?
> [URL]http://ukconsoles.com/[/URL] and go to console comparison chart
> Personaly i would say get a xbox.
Thats if you have the room for an Xbox. Not having a dig or anything, just the Xbox is very big amd some (myself inculded) will not have the room for one.
Although being quite different games they are the only two similar shooters I have played on separate consoles.
Metroid Prime was alot more exciting to play. Halo was fun most of the time and technically wonderful and includes a fantastic multiplayer. But I enjoyed Metroid alot more. Though I'm not totally sure why.
*looks at chart*
omg! the gamecube is more powerfull than the ps2 in some area's O_o;;