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I don't think we'll see what the GBA really has to offer until we see how it interacts with the GameCube. Launch titles for the GameCube, however, are unlikely to take advantage of these opportunities.
I'm sure that the GBA will be a fantastic handheld in its own right, but as part of the GameCube set up, it can bring gamers something that simply isn't available anywhere else. You use your GBA to train you characters ready for GCN action, via downloads from the game. No more wasted time on trains, that's important time for character development.
Maybe GBA versions of games will interact with their GCN counteparts. Collecting items on a GBA could be used to open up secret areas on the GCN games, or GBA games could be like side quests from the main GCN game.
The GBA can also interact directly with the GCN games. In the next Madden games fancy choosing your plays out of site of your friends, then use the GBA screen. If you don't want your opponent to know where you're going to put your free kick in ISS, then do it on the GBA screen. I think, and has previously posted, that the GBA would make an excellect peripheral if used it the way of some kind of tracking device. Imagine playing an Aliens style game. You'e standing in a corridor. You glance at your tracking device (the GBA). It shows that there's a creature closing in. It beeps at intervals, indicating that the creature is getting ever closer. Suddenly, silence! You look at the tracker. Nothing. Then, when you least expect it, a huge, ugly alien bursts through the floor and starts to attack! Man that would be shocking!
As you can see there are many, many opportunities to make interactivity between these machines so much fun. It could, if used correctly, put Nintendo games on a plain just above that, that other consoles can reach.
We'll see.
I just don't think enough is being made of the links between the two consoles, I'd really use that to push the console, as it's a unique feature.
Maybe GBA versions of games will
> interact with their GCN counteparts. Collecting items on a GBA could
> be used to open up secret areas on the GCN games, or GBA games could
> be like side quests from the main GCN game.
Now, there is a good idea! Nintendo, take note! :D
I don't think we'll see what the GBA really has to offer until we see how it interacts with the GameCube. Launch titles for the GameCube, however, are unlikely to take advantage of these opportunities.
I'm sure that the GBA will be a fantastic handheld in its own right, but as part of the GameCube set up, it can bring gamers something that simply isn't available anywhere else. You use your GBA to train you characters ready for GCN action, via downloads from the game. No more wasted time on trains, that's important time for character development.
Maybe GBA versions of games will interact with their GCN counteparts. Collecting items on a GBA could be used to open up secret areas on the GCN games, or GBA games could be like side quests from the main GCN game.
The GBA can also interact directly with the GCN games. In the next Madden games fancy choosing your plays out of site of your friends, then use the GBA screen. If you don't want your opponent to know where you're going to put your free kick in ISS, then do it on the GBA screen. I think, and has previously posted, that the GBA would make an excellect peripheral if used it the way of some kind of tracking device. Imagine playing an Aliens style game. You'e standing in a corridor. You glance at your tracking device (the GBA). It shows that there's a creature closing in. It beeps at intervals, indicating that the creature is getting ever closer. Suddenly, silence! You look at the tracker. Nothing. Then, when you least expect it, a huge, ugly alien bursts through the floor and starts to attack! Man that would be shocking!
As you can see there are many, many opportunities to make interactivity between these machines so much fun. It could, if used correctly, put Nintendo games on a plain just above that, that other consoles can reach.
We'll see.