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"TECHNICAL QUESTION: HOW ARE GAMES SAVED ON CARTS"

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Sun 06/05/01 at 16:58
Regular
Posts: 787
Hey, does anyone know how games were saved on carts? What type of memory do they use? I have heard that older games carts have batteries in them that can actually run dry! Anyone know???

Sonic
Mon 07/05/01 at 21:23
Regular
Posts: 15,579
Aight man, cheerz!
Mon 07/05/01 at 09:42
Regular
"---SOULJACKER---"
Posts: 5,448
There are sopme sites on the net that sell these... though I can't actuaslly remember which ones! Try computer exchange (www.cex.co.uk) or the like.

Sonic

#Batistuta wrote:
> The battery on my Super mario kart for the snes has run dry!
> Everything is lost if u take the cart out of the console. But its
> okay as its the only game i play on the snes. But does anyone know
> if the battery can be replaced? I dont wanna mess about with it as
> the game is hard to find, and anybody that does have it dont want to
> part with it.
Mon 07/05/01 at 08:22
Regular
"qwertyuiop!!"
Posts: 2,517
Meka_dragon wrote:
> I remember that some old Sega Master System games, Phantasy Star
> springs immediately to mind, had 'With Battery Back-up!' splashed
> accross one corner of the box.

When I read this I was so
> impressed!

I don't think that N64 games actually have a battery
> in, but a certain type of RAM that the data is stored in. I believe
> that this is where the problem with the No Mercy carts originated
> from, dodgy RAM on the carts.

I love the fact that many N64 games
> store data straight onto the cart, and it's a feature I'll miss when
> the GameCube is released.

I mean memory cards are fine when they
> work, but every now and then, they lose all of your data. When my
> brother got his Playstation (FF8 has kept him from these forums for
> a long time now) he had to take his memory card back to the shop
> three times before he actually got one that would save the data
> properly!

And when Hard Disks come in, they are going to have to
> be of quite some size, aren't they? Some games could take up quite a
> bit of data, especially sports games in which you can save all of
> the different team stats and the like. Then you have to wonder just
> how reliable they will be. If there's any danger whatsoever of them
> becoming corrupt, then you could lose all of your saved data for
> every single game you have (unless you can also back them up). I can
> see this as being a far far more serious event than simply losing
> the data of one or two games from a memory card.

My memory cards for my Nintendo and PSX keep breaking too its annoying!!
Mon 07/05/01 at 08:14
Regular
"not dead"
Posts: 11,145
I remember that some old Sega Master System games, Phantasy Star springs immediately to mind, had 'With Battery Back-up!' splashed accross one corner of the box.

When I read this I was so impressed!

I don't think that N64 games actually have a battery in, but a certain type of RAM that the data is stored in. I believe that this is where the problem with the No Mercy carts originated from, dodgy RAM on the carts.

I love the fact that many N64 games store data straight onto the cart, and it's a feature I'll miss when the GameCube is released.

I mean memory cards are fine when they work, but every now and then, they lose all of your data. When my brother got his Playstation (FF8 has kept him from these forums for a long time now) he had to take his memory card back to the shop three times before he actually got one that would save the data properly!

And when Hard Disks come in, they are going to have to be of quite some size, aren't they? Some games could take up quite a bit of data, especially sports games in which you can save all of the different team stats and the like. Then you have to wonder just how reliable they will be. If there's any danger whatsoever of them becoming corrupt, then you could lose all of your saved data for every single game you have (unless you can also back them up). I can see this as being a far far more serious event than simply losing the data of one or two games from a memory card.
Sun 06/05/01 at 23:49
Regular
Posts: 15,579
The battery on my Super mario kart for the snes has run dry! Everything is lost if u take the cart out of the console. But its okay as its the only game i play on the snes. But does anyone know if the battery can be replaced? I dont wanna mess about with it as the game is hard to find, and anybody that does have it dont want to part with it.
Sun 06/05/01 at 21:43
Regular
"---SOULJACKER---"
Posts: 5,448
hmmmm... The problem with HDs is that they are v. expensive, and imagine what would happen if you released a small one- it would get filled up too quick!

Sonic
Sun 06/05/01 at 20:07
Regular
"Eric The Half A Bee"
Posts: 5,347
Although with HD's commming out for consoles... it'll be easy enough to save games onto them...
Sun 06/05/01 at 17:15
Regular
"---SOULJACKER---"
Posts: 5,448
Which begs the question- once DVD games become the norm, will u ever be able to save on them- after all, unlike CDs, they are simply polarised "blocks", and not burnt into the disc.

Sonic
Sun 06/05/01 at 17:06
Regular
Posts: 9,848
Carts are writable like floppy disks and there's some memory spare for writing on.

CD's however, aren't so that's why memory cards were introduced (and the only why cassettes are still around.)
Sun 06/05/01 at 16:58
Regular
"---SOULJACKER---"
Posts: 5,448
Hey, does anyone know how games were saved on carts? What type of memory do they use? I have heard that older games carts have batteries in them that can actually run dry! Anyone know???

Sonic

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