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"'Checkerboard' Textures"

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Mon 07/03/05 at 21:11
Regular
Posts: 4
I have had error on 6 different games... where certain textures (especially those of animated models) would appear corrupted, with a 'checkerboard' effect that worsens with distance. This has only been happening recently, in the past few months, and I have been using this PC for over a year now. So far the games that have been affected are:

Judge Dredd (worst affected, all texture settings)
Evil Genius (High Textures)
Half-Life 2 (High Textures)
Far Cry (High Textures)
Painkiller: Battle Out of Hell (High Character Textures, does not apply to the original game)
Doom 3 (High Detail)
Star Wars: Republic Commando (Medium Textures)

My PC is equipped with an ATI RADEON 9200 256MB, running with the newest version of Catalyst. I have come across numerous accounts on numerous different forums of people having the same problem, and yet, following the threads down, none of them have a clue of how to fix it! Does anyone know what is causing this problem and if it is possible to fix it? Even if it involves changes to the hardware (preferably under £100) ???
Sun 13/03/05 at 12:54
Regular
Posts: 4
Okay, I've managed to defrag my PC, and it has made no difference whatsoever! The textures STILL appear corrupted from a distance, and fine close up. The texture files are all intact. WHAT IS GOING WRONG???
Wed 09/03/05 at 20:48
Regular
Posts: 4
Umm, Its a bit difficult to do a defrag on my computer. You see, I've got a 160GB hard drive, and I've worked out (from experience) that fully defragging my PC would take at least 48 hours!!!

However, fragmented files would explain why it has only been happening recently, and on recently installed games, but it doesn't explain why it is only happening on high-detail textures.

I honestly wish I could send a picture up to you, but I don't know how. I can't do it on the forums and I don't know any 'free picture gallery' websites. Sorry.
Wed 09/03/05 at 18:39
Regular
"Captain to you."
Posts: 4,609
DashW wrote:
> stuff about his funked textures

Could you take a screenshot of the way the textures look, and take a screenshot of your advanced graphics options of your card. or list what settngs are for each item.

have it do the defrag scan just to check the fragmentation as even from install you get fragments.
Wed 09/03/05 at 16:14
Regular
Posts: 4
The problem is, I know the texture files exist and are perfectly intact, because the games were all installed from new, and the textures look fine when standing close up to the textured object (on all games), but they look absolutely HORRENDOUS when viewing them from far away.

I have had cases on 3 different computers now where I have increased the texture detail, and the only change has been a drop in frame-rate. This is the ONLY COMPUTER on which I have experienced this checkerboard effect!
Tue 08/03/05 at 14:34
Regular
"+34 Intellect"
Posts: 21,334
The only time ive seen checkerboarding is when softmodding cards with broken pixel pipelines.
Mon 07/03/05 at 22:14
Regular
"Captain to you."
Posts: 4,609
Strange cause checkered textures are often due to not having the texture file required to texture the object,

halflife 2 sometimes has a bad load and will dislay pink shinny checkers on teh walls but often it's just a restart needed.

I'd check at all your games are updated completely and defrag your computer incase a file has been misloaded due to fragmentation.
Mon 07/03/05 at 21:40
Regular
"8==="
Posts: 33,481
Mabye you need a patch for your graphics card.
Mon 07/03/05 at 21:11
Regular
Posts: 4
I have had error on 6 different games... where certain textures (especially those of animated models) would appear corrupted, with a 'checkerboard' effect that worsens with distance. This has only been happening recently, in the past few months, and I have been using this PC for over a year now. So far the games that have been affected are:

Judge Dredd (worst affected, all texture settings)
Evil Genius (High Textures)
Half-Life 2 (High Textures)
Far Cry (High Textures)
Painkiller: Battle Out of Hell (High Character Textures, does not apply to the original game)
Doom 3 (High Detail)
Star Wars: Republic Commando (Medium Textures)

My PC is equipped with an ATI RADEON 9200 256MB, running with the newest version of Catalyst. I have come across numerous accounts on numerous different forums of people having the same problem, and yet, following the threads down, none of them have a clue of how to fix it! Does anyone know what is causing this problem and if it is possible to fix it? Even if it involves changes to the hardware (preferably under £100) ???

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