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"How brilliant is Double Dash!!?"

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This thread has been linked to the game 'Mario Kart Double Dash'.
Fri 20/05/05 at 22:36
Regular
Posts: 18,185
Rapidly becoming my favourite Gamecube game this. I know it has recieved a lot of stick, especially for the battle mode, but the single race experience is second to none.

I've been playing it with a bunch of my brother's mates for the past 2 hours and I'm getting a few mates over to play it in a moment.

Ah I love it so, a true Gamecube memory.
Sat 21/05/05 at 18:09
Regular
"It's so,so cold"
Posts: 386
AfroJoe wrote:
> Dringo, play Mario Kart 64.
>
> Then play Double Dash again.
>
> Then weep in dismay.

I bought my Gamecube because of Double Dash since I had enjoyed MK64 so much. I was however dissapointed because it felt inferior to MK64.It is not a bad game it just isn't as good.In MK64 the courses were much better and I think the whole experience was much better.It was the first time I had played a Mario Kart game and it was amazing but the next game in the series did not live up to it.It was a good thing I had got Sunshine,Prime and Windwaker with my Gamecube because then I would have got bored quickly.
Sat 21/05/05 at 18:01
Regular
Posts: 2,769
You can win a race to easily by taking advantage of power slide boosts in places where the computer doesnt, howevor still fun.
Sat 21/05/05 at 17:19
Regular
Posts: 11,875
Too slow, too easy, multiplayer arenas sucked, hard.


That said, it's still a lot of fun to stick an album on loud and spend 40 minutes doing the all star cup.


But it should have been better, much better. Removing the crappy karts and sticking to the old ones would be a good start.
Sat 21/05/05 at 16:18
Regular
Posts: 9,995
I played it and Koed the game on every setting. I have to say the best characters for weapons are probably the little people.
Sat 21/05/05 at 15:14
Regular
Posts: 9,848
Double Dash was alright... but...

too hyped...

and not as good as Mario Kart 64 anyway!
Sat 21/05/05 at 13:47
Regular
"thursdayton!"
Posts: 7,741
mattributé wrote:
> THe two per cart mechanism added verylittle to the gameplay. At all.

Co-Op play is infrequently a laugh if drunk.
Sat 21/05/05 at 13:46
Regular
"'ahh a nice sweety!"
Posts: 436
Am I the only person here who thinks Double Dash was 'the dogs'?

I have played Mario Kart 64 once since I've had Double Dash and I prob won't play it again. It is so boring compared to DD!

It makes me laugh reading all of these because when MK64 was out everyone kept harping on about how bad it was compared to the SNES version!

Now, all of a sudden its the bees knees again!

Talk about fickle!
Sat 21/05/05 at 13:38
Regular
"tokyo police club"
Posts: 12,540
THe two per cart mechanism added verylittle to the gameplay. At all.
Sat 21/05/05 at 13:16
Regular
"sdomehtongng"
Posts: 23,695
Dringo wrote:
> Powerslide is in it.
>
> Mario Kart doesn't feel the same with just one character. The Dual
> characters add such a new dimension to the franchise... It's just so
> much fun. I always have a character that has a defensive special and
> one that has an offensive one. And I switch between them depending on
> position.
>
> Love the game.

Yes, powersliding is still there. But it's rubbish. Powersliding in previous versions is so much better it's unbelievable.

And no, Mario Kart doesn't feel the same with just one character in the karts. It feels so much better. Two characters was a good novelty idea, but considering the fact that Double Dash is easily the weakest of all the Mario Kart games, then it shows that it's not a feature that Nintendo should even be considering again. Yeah, it can be a laugh for some time, but being quite honest I'd much rather have one character per kart, as I'm sure I'm not the only one who was left very disappointed following Double Dash.
Sat 21/05/05 at 12:50
Regular
"Shizzel happens"
Posts: 199
unfortunately, it's no mario kart 64 =(

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