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XBOX CPU= 733MHz, 150 million polygons/s
PS2 CPU = 294MHz, 20 million polygons/s, which is still impressive, but compared to XBOX...
and this is just a breif of advantages XBOX had...
And the shipping problem of PS2 hasnt helped. This is just what XBOX could of hoped for, as people get mad as they cant get a PS2, and will wait for the XBOX. So sorry SONY, but it seems like whatever Microsoft touches becomes GOLD, and you have had your turn...Its Microsofts NOW!!!
The point you make about DVD playback is true - why put a DVD-ROM in any machine and then not offer DVD movie playback straight off?
Some people say Sony could have left off DVD movie capabilities and dropped the price. If they had done that, people (probably the same ones!) would be saying the same about Sony as they are about Microsoft - "It's a money-grabbing exercise! Why doesn't it play movies out of the box?"
Whatever Sony and Microsoft had done regarding DVD, one group or another would complain about it.
Personally, I was happy to pay £299 for my PS2. In fact, if they did away with high software prices subsidising the 'low cost' of consoles (i.e. pay more for the console but get cheaper games), I'd probably have been willing to pay up to £600 for the machine - any machine that appealed to me, that is... not just PS2.
As I've said many times before, I may buy something else in the future, but I'll see what they can do in the real world first.
Who cares if it's out yet? That doesn't change the figures.
> so if nintendo arnt competing with x box and ps2 who are they competing with?
Nintendo apparently don't consider themselves to be in direct competition with Sony. GameCube is a games-only system, while PS2 and X-Box are supposed to be considered 'Home Entertainment Systems' because they do more than play games.
>they aint exatcly gonna say out load that are trying their
>hardest to beat microsoft and sony. cos if they lose they
>would have to eat those words
You obviously have every confidence in them then!
(Thats as close as I can get to quoting Honda from Kessen).
Don`t know what a Tambogiri is, but I`m guessing it could be a cross between a tampon and a toilet (bog) with a Japanese twisty thing on the end. Either that or it could be that violin thingy the commanders wave around when they send the soldiers of to die. Either way I very much doubt it has anything to do with the topic under discussion here!
so if nintendo arnt competing with x box and ps2 who are they competing with? they aint exatcly gonna say out load that are trying their hardest to beat microsoft and sony. cos if they lose they would have to eat those words.
> polygons a sec. it aint even hitting 10 at the moment is it.
GT3 - 20 million polys/sec, and that's with a lot of the EE's power being used for driver AI.
> i mean look at gt3. its been
> delayed. surly its down to the fact its hell to program for.
Incorrect assumption. The game is pretty much complete, and the extra time is for fine-tuning.
> And end of the day gamecube games will
> take half the time to produce games for.
Maybe, but as people get used to the quirks of the machine, production times will fall. Even so, developers aren't likely to give up on PS2.
> so i think that is the point.
The point of what, exactly? Nintendo aren't intending to compete with PS2 or X-Box, and have said so themselves.
And end of the day gamecube games will take half the time to produce games for. so i think that is the point.,
Which is not MGS2, but an enhances MGS1.
> Final Fantasy 10 is in development
As it is for PS2.
> and over 100 devleopers have gone with
> XBOX!!
Few of which are exclusive - they will also be developing for other platforms, so MS aren't exactly stealing developers from other platforms. And since you mentioned it, Sony have over 300 developers.
www.ps2web.com
Anyone have doubts now?
Even talking about polygons, you can make figures up....
these 150million or whatever that x-box can do; are these rendered? are the light sources and shading in place when they count them? are they meaningful, moving polygononal objects or simply one static triangle at a time?
Sony went through all this when they were developing ps2, quoting all sorts of numbers; but a lot of it doesn't immediately translate into the best gaming experience of all time (refer to ps2 launch games)!
So, xbox, gamecube and ps2 lovers all, please don't listen to the numbers.....wait until you see real life performance.
Can anyone honestly believe that Sony are the only people EVER to hype a product, or that Microsoft has such a perfect morality that it would only tell the bare, unbiased truth?
haha.
Ok so the PS2 was over-hyped, but I'm not disappointed. And also one of the major strengths of the PSOne was the fact that it evolved over the last 5 years into someting much more than what it was originally. A prime example is Ridge Racer to RR4, or Tomb Raider to TR: Chronicles.
This will be true on the PS2 aswell.
The Mhz is a false indicator, it is true that the PsOne had a 33Mhz processor and could keep up with a PC 10 times faster. This is because the arcitecture in the PSOne and PS2 is very specialised and efficient, whereas the PC (and X-Box) is out dated and slow. So even though the X-Box has a 400 (or so) Mhz processor it doesn't make it that much more powerful.
Also the Polygon-per-second claim is exactly that - a claim.
Sony orininally stated 75m pps, and no one can get very close and I suspect that the X-Box will be the same.
Overall they are both very competent machines and the 'War' will be a very close fought 'battle'. I wouldn't like to call it, but it depends on how well accepted the X-box is - especially in Japan and how soon sony can come up with some killer titles!