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It's a tough call considering that I'm no expert in the shoot 'em up genre, although I've played Half-Life, Unreal Tournament, Counter Strike, a little bit of Halo, Agent Under Fire, and a few other titles.
Time Splitters 2 has a great background. Developed by Free Radical Design (who formerly worked on GoldenEye), incorporating a 'homage level' to that particular game (the first level is based on the Dam Level from GoldenEye), and the original Time Splitters got rave reviews at launch (it was one of the first games out on the PS2).
The gaming press have been raving about TS2 for a few months, and now that most of the reviews have been done, TS2 appears to score highly in all of them bar Edge, I haven't read Edge this month. Knowing them they probably gave it a 3/10 just to be different.
I personally don't feel that the TS2 storyline could live up to that of Half Life's, but then on a console Half Life is pretty much a single player game anyway, so the story is more important. What seems to be catching everyone's attention is the TS2 multiplayer options, level editing features, game modes and sheer speed of running.
And possibly the one thing that makes one shooter better than the other is how much fun it involves when you frag your mates instead of a bot.
The one outstanding shooter on XBox so far has been Halo
The one outstanding shooter on PS2 is yet to arrive, MGS2 perhaps been the closest, or maybe even Medal of Honour, I can't think of better ones at the moment.
So the question to think on today is: Will Time Splitters 2 be better than Halo, MGS2 and Medal of Honour.
Tomorrow I'd like to see some answers.
Then in 2 weeks time when it comes out on the Gamecube I'd like to see some more opinions, even if they are written in crayon.
> I thought Red Faction was (Alan Hansen mode) diabolical.
> The Geo-mod thingy was just (Alan Hansen mode) attrocious.
> After playing it I thought I'd be better off (Des Lynham mode) just
> putting my feet up and watching a bit of footie instead, heh.
Right, I have three things to reply to...
You really thought it was that bad? I enjoyed the single player mode, and the 2-player isn't bad either with a few bots thrown in. Admittedly the Geo-mod wasn't utilised as well as it could've been, but it still wasn't a bad FPS overall.
I hated TimeSplitters as well, so maybe I'm just weird.
You must. I predict this game to be very special. :)
Hopefully Eidos will have a playable GTA VC on Saturday, I will beg to let me see.
Shoot down tires... hehe...
*booyah*
Booyah.
> Enjoy playing! lol
Frags a bad guy, drinks a Martini, frags another bad guy, has a game of roulette, frags another bad guy, drinks another Martini, chats up the local talent, frags a bad guy...
Yep, it works! Cheers!
> Yes you can! I just noticed. After about 6 months....
> Bah. Now I've got to unlearn all my muscle memories for that
> particular game and start afresh. Hey ho...
Yeah, thought so :) Cos the game was REALLY crap in its 'shipped' settings. Enjoy playing! lol
> You can change that setting in Agent Under Fire though yeah? I am sure
> I did?!
Yes you can! I just noticed. After about 6 months....
Bah. Now I've got to unlearn all my muscle memories for that particular game and start afresh. Hey ho...
> No, mostly they use one of two infuriatingly different control
> settings :)
>
> On one setting, left stick will control forward/backward movement and
> strafing, whilst the right hand stick will control looking.
That's the one Wookiee said!
I like to have the left stick to look with and the right to move/strafe with. They usually let you change it so I've yet to have a problem.
Yep, those initial control problems with Halo are now history! :-)