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"Timesplitters 2! Not so !"

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This thread has been linked to the game 'Timesplitters 2'.
Wed 30/10/02 at 22:37
Regular
Posts: 787
Too much hype! This game isn't really for those without any friends. Single Player is a huge let down. It is boring and just not hard enough! I mean there must be about 10-15 enemies on the first level. That is the first level to get you interested in the game and hey it is pretty dull. There are only a few weapons, and the future weapons are not good at all. Plasma poo flying all over the place and bouncing off walls, I mean come on why do that. A nice bit of laser bullets or something would be better, but not flying glowing things.

Controlls are poor to say the least. With out the greatest controller lay out EVER (N64) It is just pathetic, using the controller like a Dual Shock just annoys me.

Easy setting isn't easy at all, it is just...well...like breathing...natural and effortless. Too little enemies are just poor.

Goldeneye 2? NO, a big NO.

However, the in date weapons like the tommy gun are great. Multi Player is the best yet and making your own map rules!

Unfortunatly, without any stats for the multi player games, it feels to me like a real bad let down.
Thu 31/10/02 at 14:10
Regular
"Remember me?"
Posts: 6,124
Am I correct to assume that the multiplayer in Timesplitters 2 allows you to replace real-life opponents with CPU-controlled bots, á la Perfect Dark and Rage Wars?
Thu 31/10/02 at 13:36
Regular
"gsybe you!"
Posts: 18,825
TSP2 = Multiplayer.
ED = Single player.

I'm sorted.
Thu 31/10/02 at 13:10
Regular
Posts: 9,848
The Goldeneye set up worked great for Goldeneye and Perfect Dark because it had a seperate part for aiming (although it was a pain having to stand still).

The problem is, most games that mimmick this set-up leave out the aiming function, making them setting pretty useless. Oh well!
Thu 31/10/02 at 12:57
Regular
"Remember me?"
Posts: 6,124
Tiltawhirl wrote:
> I thought the original Goldeneye setup was great, only problem I had
> with it was that you could'nt aim that that well when you where
> moving. Turok controls where good to but I preffered the Goldeneye
> setup.

*

I thought that using the N64 analogue to aim rather than move made a lot more sense, and I simply found it easier. In FPS games, your aim is what needs to be most accurate and the Turok stlye catered perfectly for this. Having said that, most people I know prefer the standard GoldenEye controls... so as usual, I'm the weird, awkward guy. Blaaarrgh!
Thu 31/10/02 at 12:52
Regular
Posts: 21,800
Dark Mark wrote:

> The N64 controller has THE best button setep for FPS games. The
> standard GoldenEye controls were a tad on the dodgy side, but the
> Turok style was practically perfect.

I thought the original Goldeneye setup was great, only problem I had with it was that you could'nt aim that that well when you where moving. Turok controls where good to but I preffered the Goldeneye seup.

Using both analog sticks is the perfect setup me thinks, it takes a bit to get used to but once mastered it comes like second nature. Anyone who's played Luigi's mansion will tell you this.
Thu 31/10/02 at 12:28
Regular
"Remember me?"
Posts: 6,124
Blank wrote:
> I found the N64 controller annoying, and I can't help that you think
> the GC pad is too similar to the Dual Shock. You can, however,
> customise the controls, which is a big plus. But if what you're
> looking for is to play it on the N64 then no can do.

*

The N64 controller has THE best button setep for FPS games. The standard GoldenEye controls were a tad on the dodgy side, but the Turok style was practically perfect.
Thu 31/10/02 at 12:25
Regular
"twothousandandtits"
Posts: 11,024
Normally I agree with you on things but I'm afraid I don't here.


Parr wrote:
> Too much hype! This game isn't really for those without any friends.
> Single Player is a huge let down. It is boring and just not hard
> enough! I mean there must be about 10-15 enemies on the first level.
> That is the first level to get you interested in the game and hey it
> is pretty dull.

Sounds like you were playing on easy mode. Is Siberia the first level? I've played this and really enjoyed it. Try normal or hard - from what i've seen it's not just enemies and stuff that get harder but whole new objectives and areas open up.

> There are only a few weapons, and the future weapons
> are not good at all. Plasma poo flying all over the place and bouncing
> off walls, I mean come on why do that. A nice bit of laser bullets or
> something would be better, but not flying glowing things.

Most of the levels have realistic guns. The futuristic weapons offer some variety and something different from your average shooter, so why turn them down? I prefer it not all being the same.

> Controlls are poor to say the least. With out the greatest controller
> lay out EVER (N64) It is just pathetic, using the controller like a
> Dual Shock just annoys me.

I found the N64 controller annoying, and I can't help that you think the GC pad is too similar to the Dual Shock. You can, however, customise the controls, which is a big plus. But if what you're looking for is to play it on the N64 then no can do.

> Easy setting isn't easy at all, it is just...well...like
> breathing...natural and effortless. Too little enemies are just
> poor.

Then try normal or even, *shock* hard mode!

> Goldeneye 2? NO, a big NO.

Is this necessarily a bad thing?

> However, the in date weapons like the tommy gun are great. Multi
> Player is the best yet and making your own map rules!

Who uses a tommy gun? I don't. When I do MY drive-by shootings, I always use an up to date assault rifle.

> Unfortunatly, without any stats for the multi player games, it feels
> to me like a real bad let down.

I was pleasantly surprised by this game and will be getting it soon, and I don't normally like first person shooters.
Thu 31/10/02 at 10:56
Regular
Posts: 16,558
dont use easy mode...... of course maybe co-op would be more interesting.
Thu 31/10/02 at 09:54
Regular
"Remember me?"
Posts: 6,124
LMFAO!!! SR changed the clock at the worst possible time, there!!!
Thu 31/10/02 at 09:53
Regular
"Remember me?"
Posts: 6,124
§n][pe® wrote:
> maybe co-op would be more interesting.

*

Co-operative mode eh? Reminds me of playing co-operative Perfect Dark with my brother, Adam...

Me:
Adam: "What are you doing?!"
Me: "Finger slipped."
Adam: "Stop it!!!"
Me: "Finger slipped."

Heh heh heh.

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