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Infact the PS2 version has extras, that are geared more towards the PS2 user as they demand more and have higher skill level, not my words but the actual developers comments.
Then again I can imagine that it's a hard game for Xbox users because of their poorly designed controllers.
And you *founded* that category.
> Driver is GTA3 with everything removed except driving the cars.
>
> And GTA3 got boring in a week
Well that is 6 days longer than Mario, let's face it when you play a platform they are good first time round however they have no real replay value.
And GTA3 got boring in a week
> Driver was the first game of that sort (i think).
You mean, it was the first "avoid the cops" racing game?
I think you will find that you are greatly, greatly mistaken.
Monkey Ball isn't the most original idea in the world, but it did take what was a superbly original game in its time and give it "the works".
As for the Getaway, it's good, but not as impressive as I had hoped. Perhaps with the Getaway 2 it will finally match the promise of the first one.
"The Police are after you quick drive, drive like you've never driven before"
"Right i've escaped the cops, what now?"
"Ummmmmmm another level of doing the exact same thing but in a different locastion"
"WOW this isn't gonna get boring, not one bit"
> Super Monkey Ball is just one idea over and over again. The mini games
> are nothing more than just a slight variation of the theme.
Cause racing is the same as pool is the same as that wierd targering game.....
yeah
*goes back to sleep*