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"Shigeru Miyamoto reveals that he's working on an unnamed MGS title. But what is it?
It's an old chestnut of a rumour that Metal Gear Solid, in some form, will appear on Gamecube. However, the rumour has come to fruition with Shigeru Miyamoto himself making a statement to the Italian gaming press to that effect.
Miyamoto is in Europe on a Zelda promotion tour and has already revealed titbits of info on Nintendo games - such as a new game in the works that uses the same game engine as Wind Waker, with ideas that had to be cut from that game making it into this new unnamed project (we think it has to be a Zelda game, although Miyamoto wouldn't confirm this). So it's in keeping with his tour to drop these little bombshells here and there.
Nintendo and Metal Gear are no strangers, with the first two games in the series appearing some years ago on NES and a MGS title appearing on Game Boy Color.
We spoke to Nintendo and they confirmed that Miyamoto is indeed working with Konami on a MGS title but wouldn't reveal any more than that. So we're still in the dark about whether the game will be a port or a brand spanking new title. However, for some time now the rumour mill would have us believe that a Gamecube remake of the original NES is on the cards.
Whatever the case, MGS on Cube is great news and we'll keep you in the know about any further developments."
Could this be the best thing ever?
:D
I'll agree that MGS2 is also slow and boring, it's been out almost a year now, and I've still not anywhere near finished it!!
Now guys, no one here has said that Shigsy is a bad games designer, far from it, over the period of his career he is the best the world has EVER seen, but right now, the in-form guy is Kojima.
> OOT sucked, it was a very slow, repetative game, but it was very well
> designed.
*spits out tea all over monitor*
Damn it, you people have gotta stop giving me all these jokes. That's about the 10th monitor i've broken this month.
> OOT sucked, it was a very slow, repetative game, but it was very well
> designed.
>
> I have actually read professional game design documents as part of my
> degree. Design documents really only convey the philosophy of a game,
> nothing else, not how to implement, those things are left to the
> programmers and technical staff. All Shigsy would do is tell them
> what he wants, they make it, then he tells them how it would feel
> better, then they change it, and that goes on and on until the
> deadlines are met and the game gets released. Games are implemented
> by programmers, games are designed by geniuses.
>
> Kojima is the best in the world at the moment!!!
You make me laugh.
Run along now.
> OOT sucked, it was a very slow, repetative game, but it was very well
> designed.
What.
I choose to contemptuously look at that comment.
Kojima might be the best 'designer' in your opinion, but the games speak for themselves.
. Any one who has completed OOT can
> already tell you that.
Yep.
MGS is nothing to that game.
Master Quest! YAY!
I have actually read professional game design documents as part of my degree. Design documents really only convey the philosophy of a game, nothing else, not how to implement, those things are left to the programmers and technical staff. All Shigsy would do is tell them what he wants, they make it, then he tells them how it would feel better, then they change it, and that goes on and on until the deadlines are met and the game gets released. Games are implemented by programmers, games are designed by geniuses.
Kojima is the best in the world at the moment!!!
Zelda, also, is near perfection. The dungeons are so well designed, the puzzles brilliantly implemented. Any one who has completed OOT can already tell you that.
Metroid Prime gives MGS2 and ZOne of Enders a big king sized boot in the nuts when it comes to gameplay, depth and style.
I'm glad to hear that MGS is gonna be coming ot Cube, it's a big series and is bound to bring some more intrest to the Cube but to be honest I don't see myself getting the game.
I prefer watching movies on my DVD player.