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I don't know who pays who for the cars to be in the game, but the car people are getting a massive plug out of it. I'm sure they know that accidents can happen, but their views on this are pulling the game back. Completing the game involves getting all the cars, it would be a lot harder to get them all in mint condition. The driver would have more pride in his chosen vehicle, perhaps enough to influence his decision once they win the lottery...
> In the last delay the number of cars went from 150 to 172, so you
> cant complain. If the GT3 people came up to me and said "If you
> wait another month, we will add another 20 cars" I'd wait some
> more. You cannot rush perfection.
Yeah the cars have gone up but we will only get at least 1 extra I think and that is the new Honda Integra. It would have been in the Japanese version but as Honda didnt offically anounce the car they couldnt put it in the game.
The one that springs to mind is Heart of the Darkness on the PlayStation. It was four years in development, switched consoles, was put back over ten times and reportedly cost £4 million. When it was finally released it flopped because it was out of date. Another example of multiple delays was Zelda: Ocarina of Time on the N64, except it was actually good and flew off the shelves when it was released.
So why do these delays happen? Often, a game is announced and shots are released, and the punters get excited about it, then the publishers pressure the developers into setting a release date that’s not too far off, to capitalise on the frenzy of anticipation. When the date arrives, the game is not completed, because of problems with new technology, translation from Japanese to English, or over-ambition, and the publishers have no option other than to put it back a few weeks or months. Of course, sometimes the game is rushed and is released with bugs in it. Which would you prefer – a game to be released on time, full of bugs and unfinished, or for the game to be held back until it was properly finished and therefore a better game? I think the latter.
There are two real ways to avoid these delays. The first is not to announce a new game until it’s almost finished, so that even if you have a set a provisional completion date and the game takes longer than expected, the public do not know of the delay and therefore cannot complain. The other option is to set a pessimistic completion date to increase the possibility that the game will be finished on time.
I think that as gamers we should be more forgiving with developers, because often they are adding in elements that will significantly improve the game. Just think of all the games that have been delayed but been successful when released – Zelda, Goldeneye, and Yoshi’s Island on the SNES, and now, hopefully Gran Turismo 3 as well!
Here's to delays!
Not that I care as I'll be in Canada for 6 weeks!
We in the UK get stuck with slower games and crappy conversions. Ridge Racer 5 had massive boarders, no little tiny ones but massives ones that made the game widescreen. Why should we put up with slower games and boarders when it wouldnt take the developer more than a few weeks to convert the game so it played and looked like the Japanese and American versions.