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"Am I the only one here who find the Wind Waker a little..."

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This thread has been linked to the game 'The Legend Of Zelda: The Wind Waker'.
Sun 11/05/03 at 21:58
Regular
Posts: 787
...patronising?

I've just got the sword and it feals as if I'm a seven year old.

Gah... £40 wasted?
Mon 12/05/03 at 11:14
Regular
Posts: 10,437
I got my first Orange Rupee in the Wind Temple.

Yay.
Mon 12/05/03 at 12:16
Regular
"everyone says it"
Posts: 14,738
I think its amazing. Especially just the uniqueness of the Tingle Tuner.
Mon 12/05/03 at 16:58
"Mimmargh!"
Posts: 2,929
*loads shotgun*
Mon 12/05/03 at 17:12
Regular
"bit of a brain"
Posts: 18,933
I grrred when I hauled up Silver Rupees and not Heart pieces, but I was thankful later when I had to pay Tingle so much money for all those maps to be deciphered.
Mon 12/05/03 at 17:14
Regular
"bing bang bong"
Posts: 3,040
I think it's genuinely more childlike than the N64 versions, mainly due to it being a whole lot easier, and also the way it dishes out previously difficult to attain power-ups (like quarter hearts, etc) with abundance.
Mon 12/05/03 at 17:31
Regular
Posts: 16,558
Perhaps but it doesnt mean it's more childlike.. just easier..
but oh well it's still playable and addictive.
Next game should be better and follow from OoT's storyline that would be sweet.
Mon 12/05/03 at 18:02
Regular
"Peace Respect Punk"
Posts: 8,069
Meh. I think too many people see whatever fault in Wind Waker and forget the same 'fault' was in previous Zeldas... those things when you get the rupees have been there since OOT and before... What annoyed me wasn't what was said, but the fact that you couldn't simply tap 'A' or 'B' to skip the text when you got a rupee/treasure chart/any 'special' item that there are many of... you shouldn't be able to skip it the first time, buy after that it can get a little annoying... and also I don't really think the heart pieces are 'dished out' too easily... just sailing around and picking them up off the sea floor using treasure charts is the easy bit... getting the chart itself to tell you where to look is also a part of getting them.

Anyway, my thoughts on the game...
Not enough dungeons (very few compared to Ocarina...)
Sailing element was good, but overused
Various islands and charts quite cunning way to structure the game
Nice amount of freedom to explore (moreso than Ocarina I felt)
Mostly likeable characters
Bosses generally too easy
Good combat additions (counter attack and picking up weapons) but at times made battles too easy
Some pretty cool 'epic' feeling battles
Mon 12/05/03 at 18:06
Regular
"bit of a brain"
Posts: 18,933
The bosses weren't 'mostly' easy; they were all easy.
Mon 12/05/03 at 18:14
Regular
Posts: 16,558
I thought OoT's ones were mostly easy....
even ganon.
WWstill a damn good game.
Possibily if we get another Zelda that follows from OoT story and at medium difficulty then we may find the best Zelda game..
But in my opinion i like both OoT and WW
Mon 12/05/03 at 18:44
Regular
"poo poo for you!"
Posts: 2,161
OOT was easy, I agree but only because it was big

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