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Anyway. All through the game (which was a bit short for an epic RPG, story wise anyway) you could make choices, good or bad, and usually follow through actions for Light/Dark and help or hinder people as such, you all know the drill.
So, when my Female Scout Jedi Consular Uber-Swordsman finds old Bastila on the Star Forge, I expected to aid her and convert her to the Light again and have her fight alongside me again (she was always in my team)...
But no.
How infuriating. I couldn't turn her back, which mkes a mockery of the choice you have earlier in the game and actually really annoyed me. I guess it's a testament to the game that I actually did not want to kill her, but I had to because there was no other choice. How annoyingly disapointing....
But KOTOR is better.
And it's far better than Halo.
One cannot emphasise that enough.
I want a game like Halo which is fuflling, but doesn't last forever.
30 hours will do me fine.
> He hates it.
Edgy doesn't hate it.
He gave it a spiteful score (77%), but that's not to say he hates it. 7.7/10 is actually very good.
See?
I told you.
Everything I read on the net is correct.
> Indeed.
>
> Everything I read on the net is correct.
*
Minus the correct part. Obviously.
Well, I got the last Map even when Bastila had been taken.
Playing it again (not much, just dip in and out) and I'm thinking about trying to kill her this time...