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"Splinter Cell 2"

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This thread has been linked to the game 'Splinter Cell: Pandora Tomorrow'.
Tue 30/03/04 at 03:34
Regular
"Infantalised Forums"
Posts: 23,089
No idea what multiplayer is like, because I grew bored of that rubbish years ago on the PC, and playing against headset wearing kids really doesn't appeal.

However - the single player game is absolutely fantastic.
A definite improvement over the original in terms of graphics and certainly in gameplay.
Remember in the 1st how those poxy wall-lights, the tiny bulbs would take a few shots even though you were lined up perfecto? Not any more, even if you don't use the laser sight supplied.
The AI that meant gaurds on the other end of a level knew you had killed somebody way back and alarms went off? Nope.
Just good solid stealth action. And none of your MGS2 crap either.
Because despite the hype, what was that game?
"Check radar, wait, shoot and stuff in locker. Repeat" with endless cut scenes, fixed cameras and preachy moralising (although the politics of this game are slightly suspect to say the least...crush East Timoor Rebels? Er...)

There is much to be said for silently creeping along a darkened corridor, climbing onto a pipe and shimmying across, hanging from your feet and shooting a baddie upside down.

However, I've reached the Indonesia Jungle levels and...oh yes.
Amazing graphics, really puts you in the atmosphere with tall grass that bends and folds as you duck-walk through it, simply incredible. The mist and light effect would do Ridley Scott proud and there's something immensely satisfying about popping up, shooting somebody in the head and ducking back into the pampas grass before anybody knows what's what.
If you wanted MGS2 to be immersive stealth with the minutiae all in place and were left bored with another cut-scene as you walked through a door or simply grew weary of hiding in lockers for radars to go back to normal then pick up Splinter Cell 2.
It's worth it just for the jungle levels alone. Oh, and the train level. And Jeruselam is good fun.

Deus Ex 2 is a bit rubbish though, it has to be said.
Wed 07/04/04 at 23:12
Regular
Posts: 10,489
GAME probably would.
Wed 07/04/04 at 23:08
Regular
"tokyo police club"
Posts: 12,540
Realistically, there's no way a 16 year old could pick it up, then, is there?
Wed 07/04/04 at 23:05
Regular
Posts: 10,489
Ye it is. Its an American thing though due to the executions and what not. Cracking game though.
Wed 07/04/04 at 23:01
Regular
"tokyo police club"
Posts: 12,540
I was hoping to finish Splinter Cell by tomorrow, so I could trade it in, but that looks evermore doubtful.

And plus, tenchu is an 18, no?
Wed 07/04/04 at 23:00
Regular
Posts: 10,489
Ye hopefully. Nearly finished with Bond on the Cube as I don't want a shed load of games just sat in my collection. Will hopefully grab it on Friday.
Wed 07/04/04 at 22:57
Regular
"tokyo police club"
Posts: 12,540
It does feel exceedingly special, I'll admit.

Pity the Live game doesn't have the finesse of RS3.

still getting that on Friday? I look forward to the co-op.
Wed 07/04/04 at 22:55
Regular
Posts: 10,489
No laser, when you knocked guards out with the pistol after grabbing them they used to roll all over the place. This time though they are slowly lowered to the floor. Its truly a cracking game and a fantastic sequel to a game that had so much promise but lacked a fair bit of umph.
Wed 07/04/04 at 22:52
Regular
"tokyo police club"
Posts: 12,540
Did the Pistol have laser in the original?

One of my favourite features is shooting unsuspecting minions in the head, with the laser thing as a guide.
Wed 07/04/04 at 22:44
Regular
Posts: 10,489
Nope you had to drop bodies to open doors. There have been quite a few little modifications that should have been in the original.
Wed 07/04/04 at 22:41
Regular
"tokyo police club"
Posts: 12,540
You mean, you couldn't do that in the original?

I thought it could've been my stupid PS2 version, or whatever.

And that SWAT turn is simply amazing, especially in one of the later levels, with Sadarno.

You're probably not up to that, yet.

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