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Miyamoto specifically named Halo and GTA as "demanding far too much time from the user," and stated that this was something he intends to right with the Nintendo Revolution.
I mean wtf. "too much time". What is that meant to mean, exactly? It doesn't even make sense! How can a game take up "too much time"? It's not like you're forced to play it! You can spend just as long playing Halo as you can playing Mario or Zelda. Surely the only reason they "demand far too much time" is because they're good games that people want to play. So what's he saying? Make games less good so you don't want to play them as much? Sometimes I really wonder.
"What we want to avoid is too many games of the same type or genre"
Seriously, though, you what, mate?