The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Sure, it doesn't seem as big as other Zelda games (whatever joke you're going to say, don't bother, it's crap), it's still top-notch in terms of design and up there with any of the other Zelda titles. Bares some resemblance to Link's Awakening, or at least moreso than Link to the Past.
If I'm honest, I was expecting it to be a little crap. All the 'original ideas' sounded pretty rubbish, and I've never really had that much faith in Capcom with such a consistent franchise. But I'm glad I've been proved wrong, this is great.
Get. Now.
I was thinking just how empty the Wind Waker was compared to this. This doesn't even have the Zoras or the Gorons (not in their entireity) with their own places, but it feels so much more complete.
There's not even that many places to go - although the Hyrule is massive, and things like the builders and the Lon-Lon ranch adds to everything.
As for the Power Bracelet, it's hard. Here's a hint- extinguish the fireplace(s) with a bottle of water to find your way.
Tingle thinks Link is a fairy. Which I guess is fair enough.
Maybe it's just some crazy Tingle thing. I think Tingle should be felled anyway.
> One mistake I've noticed with Minish Cap...
>
> Tingle refers to link as a Fairy.
As he did in Majora's MAsk.
I actually gave up on finding them and went for wander ... found out by accident.
The game's actually a fair size bigger than it first seems - getting the last 2 elements takes a lot more work than you'd think.
'Tis all good.