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Now this has got me thinking two ways. It could turn out as a successful RPG, racking up the sales like it's GBA brother did ever so well.
But on the other-hand I have a feeling the exploration side of the game won't work in 3D that well. Sure, the battles will look brilliant, as Colossuem has already proved, but the other side of the game I have my doubts about. And, even though the Cube is owned by loads of kids, I have a feeling it won't sell well. Maybe because little kids will get burned if they buy it, I don't know. But I've got a doubt in the back of my mind. It's probably just me being stupid, but there we are.
I won't buy it, because even though deep down my heart is telling me I love Pokemon, my mind knows I will get burned/kicked/eaten/stroked if I do buy it.
So kids, get excited!
My way's best.
For your idea, with the random battles, you may as well get some item right at the start of the game that you can equip to stop you ever getting into battles at all.
That would make more sense.
Slightly less so, but still crap.
But it would be best if it was basically just like the Wind Waker, and you ran around, and when you see a pokemon, you can throw a pokeball at it (whicheveryou choose) and then, when the pokeball opens, you can fight as the pokemon, or switch to the trainer to switch pokemon/use items etc.
That would be 1337
And the only way to escape would be to run.
Quickly.
After hitting them.
They should allow you to travel through the worlds without coming into contact with a piece of grass.
Then, if you want to catch Pokemon, go find grass :)