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"Favourite Game Ever?"

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Sun 04/09/05 at 21:30
Regular
"@RichSmedley"
Posts: 10,009
Mario Kart for SNES.
Mon 05/09/05 at 14:55
Regular
Posts: 6,492
gerrid wrote:
> I would, definitely. It's platformers and stuff like that mostly, or
> the old FPSs, or poor quality fighting games, or sports games. Play
> Fifa 2001 or PES 1 or MGS or Crash Bandicoot and tell me the gameplay
> hasn't aged.

Fifa and PES are exception due to them being sports games which have gone under constant reworking, not everything about them has been improved, just generally made better and that's owing to the nature of sports games and the demand they place upon the processor in terms of AI.

MGS, I do not feel has particularly aged compared to the newer version, just graphical improvements. Hence why the remake of the PS MGS on the Cube was a very good game.

The Tomb Raider series hasn't aged, particularly from last generation to the current, again, just graphical and animation improvements.

Racing games haven't improved, Double Dash isn't any different to play to Mario Kart 64, same goes with the Gran Turismo series.
Mon 05/09/05 at 14:56
Regular
Posts: 6,492
gerrid wrote:
> The combo system is different, although the basic mechanics are
> obviously the same (lock on, shield, sword). The new counter attack
> move makes a big difference, and the fact that you don't have to have
> your 3 swipe combo all in the same direction as before makes fighting
> multiple enemies a bit easier. Then add to that the fact that you can
> pick up weapons from the floor and throw them/use them on enemies.

So it wasn't completely overhauled and isn't all that different, they just added a couple of things :-).
Mon 05/09/05 at 14:56
Regular
"Divine Davine"
Posts: 799
Bonus wrote:
> gimo80 wrote:
> And as for my best game ever, it's gotta be Ocarina Of Time. It is a
> timeless classic that hasn't even aged one bit. If that game came
> out
> in the next generation of consoles, it will still stand up in terms
> of
> gameplay - it's that good. A true classic.
>
>
> Ha Ha Ha.
>
> I can't help but laugh at some of these comments :-).
>
> I hope you're not meaning ages in terms of graphics at least.

No, no, no, I said terms of gameplay, heh :)
Mon 05/09/05 at 14:59
Regular
Posts: 6,492
gimo80 wrote:
> No, no, no, I said terms of gameplay, heh :)

Good, someone who didn't just shout at me for having an opinion :-D.

I do find the gameplay of Zelda basic, that's maybe why I get bored of it :).

I should stop forcing myself to try and fit the game and just get back to enjoying more complex and tactically engaging titles like Final Fantasy.
Mon 05/09/05 at 14:59
Regular
"bit of a brain"
Posts: 18,933
Bonus wrote:
> So it wasn't completely overhauled and isn't all that different, they
> just added a couple of things :-).

Where did I say it was completely overhauled or completely different? It's just slightly different and more fun and fluid to use.
Mon 05/09/05 at 15:00
Regular
"bit of a brain"
Posts: 18,933
Bonus wrote:
> Good, someone who didn't just shout at me for having an opinion :-D.

No one did that. People disagreed with you, that's not the same as dismissing you.
Mon 05/09/05 at 15:03
Regular
Posts: 6,492
gerrid wrote:
> Bonus wrote:
> So it wasn't completely overhauled and isn't all that different,
> they
> just added a couple of things :-).
>
> Where did I say it was completely overhauled or completely different?
> It's just slightly different and more fun and fluid to use.

You personally didn't, Dr Duck and Dringo did though :-).

Dringo's exact words were

combat system - almost complete overhaul, which I find amusing :D.
Mon 05/09/05 at 15:04
Regular
Posts: 6,492
gerrid wrote:
> Bonus wrote:
> Good, someone who didn't just shout at me for having an opinion :-D.
>
> No one did that. People disagreed with you, that's not the same as
> dismissing you.

Again, you're not particularly a person doing that, as such, you've never been singalled out for criticism ;).
Mon 05/09/05 at 15:07
Regular
"bit of a brain"
Posts: 18,933
The combat system was completely overhauld in the sense that they didn't use the same code from OOT or MM, so maybe that's what he meant. Playing it, though, the fighting in WW is much more flowing, so you can mix together any moves you like very easily for as long as you like, where as previous you had a couple of preset combos. I guess that's a pretty big difference.
Mon 05/09/05 at 15:13
Regular
Posts: 6,492
The would have used the same code, just added more combos and stuff to it. The lock on system being identical is a big clue to the engine being the same underlying core to the game.

It means that object etc. in the orld were represented in the same way. The only difference was the graphics and a few extra things added in.

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