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[URL]http://xbox360.ign.com/articles/648/648782p1.html[/URL]
Destructable Environments.
Destruction on Demand.
Its Mercenaries but in WWII.
*Drools*
Hedfix wrote:
> WWII is an excellent setting for games.
>
> Shooting Nazi's is excellent.
>
> They are the ultimate 'no qualms about shooting you Fritz' badguys.
> Proper full on evil with no chance of any politically correct bull
> getting in the way of killing 1000's of them in a game.
WWII was a war with a clearly defined "Right & Wrong/Good & Evil" agenda. There cannot be anybody that would argue that it wasn't neccessary and right to try and stop Hitler and the rise of Facism throughout Europe.
A very genuine case of unavoidable but absolutely imperative conflict.
But games like Mercenaries/Splinter Cell/Conflict Whatever/Rainbow Six/Ghost Recon apply similar shoot everything gameplay but melded to sometimes extremely wobbly politics concerning "terrorists" and, often, North Korea as the bad guys.
Not a case of war to stop a legitimate "evil", as with WWII, but always covert/elite assassins/death squads battling in various locales to promote a political ideology and secure some vague fictional world peace.
Now I enjoy the Splinter Cell games, but there were times when me and mate looked at each other with an "Okaaaay" expression when we were presented with a cut-scene about an Evil North Korean/Chinese dictator intent on ruining our way of life - so goddamn it we better go and eliminate this madman and his henchmen.
To me, that is far more tasteless and immoral. To be told I have to kill a Korean/Chinese/Middle Eastern general because he plans to take over the world/destroy it in a fictional plot that could be seen as little more than indoctrinating the mindset of young players who are unaware of the world's somewhat confused geopolitical climate.
Shooting Nazis is a good thing, morally and emotionally. Because they serve no purpose in any society that wishes to progress - and I'm obviously talking about videogame shooting before some pedantic geegaw is looking purely to spat.
Shooting a fictional North Somewhere Communist Dictator who hasn't actually committed an act of aggression towards the West doesn't sit right.
But again, I'm an evolved and intelligent adult capable of seperating myself from fictional entertainment.
Doesn't mean it's not a wee bit tasteless.
>
> Basically if you get enjoyment out of a game, no matter what genre it
> is or what it is based on then at the end of the day the developers
> have done their job's properly.
So aslong as someone enjoys a game about paedophilia it's ok to let the developers get on with making a sequel?
Basically if you get enjoyment out of a game, no matter what genre it is or what it is based on then at the end of the day the developers have done their job's properly.
> I think perhaps you should go and read back through, before I joined
> the discussion and raised my point, the only post you'd made with any
> kind of point in is this one:
Hedfix wrote:
>
> They are the ultimate 'no qualms about shooting you Fritz' badguys.
> Proper full on evil with no chance of any politically correct bull
> getting in the way of killing 1000's of them in a game.
No chance of any 'politically correct bull getting in the way'
Point #1 being that one.
Point #2 being the one you've already quoted.
and afterwards:
#3
Soldiers sign up and know the risks. If anything the GTA and serial killer games are more offensive to society than war games.
#4
Hedfix wrote:
> Bonus wrote:
>
> As for the game about serial killers, it's about an FBI agent trying
> to track down the serial killer, don't know if that was missed too.
>
> But making the game still glorifies serial killers whether you're
> playing one or capturing one.
AND SHOOT PEOPLE! Without learning one single lesson.
Except running me over in a jeep is hardly military.
Back to work for me....
> To be honest Bonus, I dont care
> *shrugs*
I didn't think my opinion would be this much of a big deal either :-).