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"So I'm in first person aim and yet I can't move? Great..."
"I have to fight bosses in ways that hark back to the SNES? Er no."
> I prefer realism to shoddy gameplay linked via cutscenes.
Shoddy gameplay...well thats a matter of opinion but I think you'll find yourself in a minority.
Cut-scenes...I loved! I think they're a nice reward after some good hard sneaking! Besides, it allows for more realistic movement etc while people are talking, I think it's brilliant.
There's no competition though if you want realism and not something with too many elements harking back to the SNES.
It's like trying to play Resident Evil when you much prefer Resident Evil 4.
Got very close to the end, but never finished MGS2. Never bought MGS3.
Had the original Splinter Cell and loved it at first, but found it got tedious after a while. Never bothered with any of the follow-ups.
MGS4 is looking fantastic and I could be tempted, but I'll wait and see how it turns out.
> Personally I think the opposite...Splinter Cell is too unrealistic.
Yeah the stories for the MGS games are just so grounded in realism...
and I've seen people with exclamation marks above their heads in real life from being surprised/alerted...
;)
> "So I'm in first person aim and yet I can't move?
> Great..."
Hedfix wrote:
> It's like trying to play Resident Evil when you much prefer Resident
> Evil 4.
But... but...
Oh, never mind.
At first it was awesome, but after playing MGS3 and then going back, I realized its not all its hyped up to be. Too many cut-scenes, Raiden was a loser, animations were pretty poor and repetitive.... I'll give you Splinter Cell over MGS2.
But MGS1 was revolutionary, and MGS3 was ingenious IMO.