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"Casual Gamers - a friend or a menace to Gaming?"

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Fri 27/08/10 at 13:55
Moderator
"possibly impossible"
Posts: 24,985
There are 2 arguements;

1. Casual gamers are a bane on the lives of Hardcore Gamers.
They've come in to gaming through Nintendo's insistence that gaming should be something fun you can do with your family without having to think about long control patterns or memorising walkthroughs.

The gamer arguing this case will cite the apparent lack of shooters and 'adult' gaming on the Wii whilst pointing out that driving PS3 and 360 resources towards Motion Controls will take those same resources away from 'proper' games.

They may also say that with the vast numbers of casual gamers picking up on gaming the developers and publishers will want to concentrate on the areas that bring in the most revenue.


2. Casual Gamers are keeping gaming alive.
The opposite argument is that causal gamers have prevented our passtime from being swallowed up by the recession and have stopped major players in the gaming field from going bankrupt or losing enough resource to think about quitting.

They cite the fact that young casual gamers may grow into gamers who want more sophisticated games but also that so called hardcore gamers often grew up with games on the 8-bit computers which had many similarities with what we currently call casual gaming.

They will argue that causal gamers bring much needed money and media support to the games industry and that many older gamers are happy to play games with their family on Wii while also having one (or both) of the other consoles for different types of games and there is plenty of room for all these gaming genres just as there ever was.

So...where do you fit in?
Fri 27/08/10 at 14:10
Staff Moderator
"Freeola Ltd"
Posts: 3,299
Same as i do with any other argument. Safely in the middle ish, with opinions on both sides.

For casual: We see a much larger section of the retail market now, with major retailers (Argos, Sainsbury's**, Tesco etc) bringing prices down rather than up.

Casual gamers are the major factor in this decision. Benefit, simple as.

The old stigma (which tbh, no one really cares about...but really they do 0_o) has more or less been removed now. Even chavs and grandads (eh Drago?) can be heard walking around boasting about there kill:death ratio these days.....

For hardcore: I'm going to use my fav example here. World of Warcraft.

The game has changed so much in the last year, almost handing things to players who are casual, and all the top (really hard to get) items are now easily obtainable.

Let's not go too deep intothis point, as I don't actually care about it tbh

If this happens in general with games, instead of having only successful games released you start getting a barrel load of complete rubbish...... as you now see. There are enough people who don't know enough about the market and the producers that just snap up games for kids etc. Drawback, simple as :D

Bottom line though:

Casual gamers help the genre, but there will always be hardcore fans who just have to wade through the rubbish a bit to get to the old style hardcore games.

And these games will continue to be produced, regardless. Look at the recent Demons Souls. (Although on the flip side look at the recent Final fantasy....)

** By the way, Sainsbury's are set to be massive on the gaming front soon, or rather now. MCV mags keep me informed, so expect them to be giving really good deals this Xmas
Fri 27/08/10 at 13:55
Moderator
"possibly impossible"
Posts: 24,985
There are 2 arguements;

1. Casual gamers are a bane on the lives of Hardcore Gamers.
They've come in to gaming through Nintendo's insistence that gaming should be something fun you can do with your family without having to think about long control patterns or memorising walkthroughs.

The gamer arguing this case will cite the apparent lack of shooters and 'adult' gaming on the Wii whilst pointing out that driving PS3 and 360 resources towards Motion Controls will take those same resources away from 'proper' games.

They may also say that with the vast numbers of casual gamers picking up on gaming the developers and publishers will want to concentrate on the areas that bring in the most revenue.


2. Casual Gamers are keeping gaming alive.
The opposite argument is that causal gamers have prevented our passtime from being swallowed up by the recession and have stopped major players in the gaming field from going bankrupt or losing enough resource to think about quitting.

They cite the fact that young casual gamers may grow into gamers who want more sophisticated games but also that so called hardcore gamers often grew up with games on the 8-bit computers which had many similarities with what we currently call casual gaming.

They will argue that causal gamers bring much needed money and media support to the games industry and that many older gamers are happy to play games with their family on Wii while also having one (or both) of the other consoles for different types of games and there is plenty of room for all these gaming genres just as there ever was.

So...where do you fit in?

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