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Is anyone here going to get either of these? Do you think this is the way forward for controlling games or just a sideline to gain casual gamers support for the more expensive consoles over the Wii?
As it stands the details so far are:
Kinect uses a bunch of special low resolution cameras and microphone to determine a 3D space and display either a person or a representation (as an avatar) on screen. It allows voice control and is mainly controlled by software.
Move uses a single HD camera and microphone set-up in conjunction to a controller and optional sub controller (both wireless) to determine a 3D space and display the user on screen. The glowing ball on the controller can be used to provide a graphical display of situations (different modes etc) and the microphone can accept voice control navigation.
Despite the differing tech, the 2 systems provide very similar results, with the main difference being the controller-less abilities of the Kinect compared to the tactile controllers of the Move.
Since both use software, you can expect updates and additions to the system from developers and MS/Sony themselves.
This is mainly due to the total lack of reactions to what you're doing. When you play boxing, when you hit or get hit often a controller will provide vibration feedback. When you flail your hands around like a jackass you get nothing in way of reaction, save your neighbours trying to section you.
As Goldeneye, Mario Kart, Smash Bros, etc on the Wii have proven, not everybody prefers motion controls and having the option to play games using the classic style pads is certainly something I'd like to see in all appropriate motion controlled games.
The PS3 hardware handles a lot more of the work and the motion controls can be added to far more complicated games.
It costs £50 for the one wand and camera, though, you'd probably need at least a sub-controller (£15) and then another wand (£30) and subcontroller for each additional player.
Kinect is £120 and that's it, but at the monent journalists are still saying that there's too much lag in the movement. It has plenty of time to get rid of this before release though, where as Move is coming out next month.
First time I've heard of the Kinect. Sounds like initial steps into a true world of virtual reality from your description. May have to read up some more on this unit.
As the Move retails for approx. £50.00 it is also a way on ensuring that people who've considered getting a Wii, to participate in that type of gameplay, would probably go for this as a cheaper option for the console that they already own.
Is anyone here going to get either of these? Do you think this is the way forward for controlling games or just a sideline to gain casual gamers support for the more expensive consoles over the Wii?
As it stands the details so far are:
Kinect uses a bunch of special low resolution cameras and microphone to determine a 3D space and display either a person or a representation (as an avatar) on screen. It allows voice control and is mainly controlled by software.
Move uses a single HD camera and microphone set-up in conjunction to a controller and optional sub controller (both wireless) to determine a 3D space and display the user on screen. The glowing ball on the controller can be used to provide a graphical display of situations (different modes etc) and the microphone can accept voice control navigation.
Despite the differing tech, the 2 systems provide very similar results, with the main difference being the controller-less abilities of the Kinect compared to the tactile controllers of the Move.
Since both use software, you can expect updates and additions to the system from developers and MS/Sony themselves.