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Just that if the online part isn't up to much i'll just stick to online for Socom 1 and then acquire Socom 2 'by other means' for it's single player game.
Just that if the online part isn't up to much i'll just stick to online for Socom 1 and then acquire Socom 2 'by other means' for it's single player game.
The new waps are good, but socom 1 weaposn were better.
The health bar sucks, and on some maps like vigilance the lag is unbelievable.
> And also FM said something about the hit boxes.
Eh? Oh God I'm starting to sound Canadian...
On the flip side if you're prone you can pull off really long range shots before you've got your cursor anywhere near the target by looking at the direction they're heading and aiming just left or right of it.
And yes, headshots still put your target down in one go, unless you're using a shotgun at close range, in which case you can still miss.
Overall they made it too realistic, took all the fun out of it. It's now a 'serious' shooter. I'd agree with the AKS-105 for SEALs, very accurate albeit very weak weapon. The M60E3 is the same thing if you only fire short bursts with it, it's also VERY handy for mowing down a SEAL escorting 2 or 3 terrorists towards an extraction point.
> Can you still do what i used to do on Socom 1 and just strafe while
> firing or with the new targetting reticule is that out the question?
That's out of the question, the more you move the less accurate your weapon gets. Those little 'run around in circles' battles are now 50/50 outcomes, unless you get the hang of suddenly standing still and letting your target walk into a hail of bullets that you're aiming just to one side of them.
:)