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"Nintendoa Gameacuba - Pik-a-min 2!"
The movie is brilliant quality and shows a good 30 seconds of Pikmin 2, don't bother if you are broadband-less though.
[URL]http://www.nintendo-inside.jp/media/100/10031/040417112_1.mpg[/URL]
> Dringo wrote:
> But i said Level generator.
>
> Clearly.
>
> Like the level generator in Worms.
>
> Yeah thats what I thought too, and the level generator in Worms
> really isn't much.
Meh.. never bought Worms.
> But i said Level generator.
>
> Clearly.
>
> Like the level generator in Worms.
Yeah thats what I thought too, and the level generator in Worms really isn't much.
> tphi wrote:
> Evil Runts - ??
Yarr, they look evil.. kinda like WS :)
And they're small, and shrivelled looking from spending no time in the sunlight.. also kinda like WS :)
Hence, "Evil Runts".
> If they're randomly generated like Worms 3D, I can't see it working
> too well. I'm looking forward to this, but still think the time
> limit, while it did work against the first Pikmin, was also it's best
> point.
The inside of caves are randomly generated....
The time limit is still there, you still have to do your job and get back to the ship before the time runs out and that rush at the end of the day is still there. The game just doesn't rush you to finish it.
Oh and the Game is due in about now in Japan, August in America so yes probably October - November time for us.
Wasn't it (a while ago) supposed to be coming-out about now??
Last I heard though, it was set for an "End of 2004"...?
Still, the more it gets delayed, the more time I have to actually get around to finishing the first game (as one of many, many others...). ;)
> Evil Runts - ??
I think they glow in the dark and go through small cracks or something. Not entirely sure though.
Or have they changed it...if so this really is gonna be an amazing game. Was looking forward to it as it was, but randomly generated levels really would be the icing on the cake.
Clearly.
Like the level generator in Worms.