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"Picked up Thief 3 yesterday..."

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This thread has been linked to the game 'Thief 3 : Deadly Shadows'.
Sat 12/06/04 at 15:49
Regular
Posts: 10,489
So far very impressed. Plays very similar to the first two only with the added 3rd person perspective which in my opinion should have been in there from the word go. Similar environments to the firs two and identical objectives but it still manages to keep the excellent quality of the first two intact.

It does take a while to get going which once again won't surprise veterans of the series however once it does the story is superb. Controls are easy to get used to adopting a very familiar first person setup which kindly adapts to the 3rd person perspective.

Technically it also excels, superb textures and a really rich/vibrant back drop are aided with the helps of the Havoc/Ragdol physics engine which once again rears its beautiful bum cheeks. The actual look of the game has a high WOW factor and until you start to dig deep you won't find the niggles that a lot of the reviews complained about.

A couple of things could be improved upon, for example there are no throwing animations, nor are there any cinematic stealth kills which would have been a welcome addition to the series; on the whole it sticks to the 'old skool' system using a more advanced game engine.

In terms of performance it runs very smoothly on top settings, even with high AA and AF settings. As mentioned above it really does look the business and so far with version 1.0 (aside from the massive oversight with the AI difficulty setting) I am yet to come across any game crashes of faults that would need to be patched.

So far an excellent game which makes up for the massive disappointment that was Deus Ex: Invisible War!
Mon 28/06/04 at 15:44
Regular
"A man with a stick"
Posts: 5,883
ÂLŠ†ÂÎR wrote:
> Just a note to say they have patched it and everything is how it
> should have been on launch. Small patch which mainly corrects the
> saving issue.

Dang, came too late, I completed it. Great game though, a tad easier than the previous Thief's and the levels where slightly smaller as well, but great all the same. Oh, and the Shalebridge Cradle level has to be one of the finest levels I've played in a game all year. A great use of sound to create of the most unsettling levels I've ever played.
Mon 09/08/04 at 20:12
Regular
"thief"
Posts: 2
can anyone help with how to use the door glyph ? do you need something to use the smybol on the church door or well?
Tue 10/08/04 at 02:40
Regular
Posts: 11,875
Damn, the patch slipped through my radar.

Oh well, now I can go buy it at last!

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