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"Anyone any experience with DarkBASIC?"

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Fri 29/04/05 at 12:08
Regular
Posts: 14,117
I've just decided that I want to create a game. Just to see if I can, basically. However, I have exceedingly limited C knowledge, based on a couple of modules done at university a few years back. This has led me to find something called DarkBASIC.

Anyone used it? Anyone give me any tips / hints etc? Anyone suggest a better program?

And, the big one, and I have no idea how this would work, but anyone want to work with me to create a game?
Fri 29/04/05 at 12:08
Regular
Posts: 14,117
I've just decided that I want to create a game. Just to see if I can, basically. However, I have exceedingly limited C knowledge, based on a couple of modules done at university a few years back. This has led me to find something called DarkBASIC.

Anyone used it? Anyone give me any tips / hints etc? Anyone suggest a better program?

And, the big one, and I have no idea how this would work, but anyone want to work with me to create a game?
Fri 29/04/05 at 12:09
Regular
"Pouch Ape"
Posts: 14,499
How much actual coding do you have to do with DB though? I'm more interested in that, and I'll do some sound effects if you want?
Fri 29/04/05 at 12:11
Regular
Posts: 14,117
I think you have to do a little coding, but from what I can gather it's reasonably easy to pick up.

I've only just downloaded it and I won't even be able to look at the trial version til the weekend, so I'll have to let everyone know how I get on.

Sound effects would be needed, as would character models, cut scenes, animation etc.
Fri 29/04/05 at 12:24
Regular
"Pouch Ape"
Posts: 14,499
Yeah, I'm well up for that, seeing as that's where my degree was heading and everything. I can also code in C, C++, etc., but the DB language looks incredibly simple from the examples I've seen.
Fri 29/04/05 at 12:35
Regular
Posts: 14,117
Ok. I have no idea how easy this will be or how well it will go, but I'd be interested in getting a few people from here together and see if we could get something up and running.

I remember ages ago Grix was interested in doing a Wild West game, so I've put a thread in chat for him to see, although it's dropping fast....
Fri 29/04/05 at 12:48
Regular
"Pouch Ape"
Posts: 14,499
I was going to do some music and sound effects for an animation of his once, but that never came into fruition.

A Western, you say? Could be cool. I've actually got a set of pipes and stuff that do that kind of music, but it can be beefed up a bit. Stoked.
Fri 29/04/05 at 12:50
Regular
Posts: 2,464
Dark Basic is exceedingly limited. I found Blitz 3D to be better, if slightly more complicated.
Fri 29/04/05 at 12:58
Posts: 15,443
DB is remarkably easy for setting up a working prototype of your game. I've used in it the past with several placeholders just to see how the general look of a demo works. However, I usually use Cpp afterwards.
Fri 29/04/05 at 13:03
Regular
Posts: 14,117
Nice one m_m.

I think this could be good. Will take a while to set up though as I'll want to play around with the demo of DB first, and we'll need to get some ideas together.

I know that most people won't be able to put much time in at once, as everyone has other things to do, but I reckon we could sort something out.
Fri 29/04/05 at 13:04
Regular
Posts: 14,117
Cheers for the tips Nash & Icarus, I'll have a look into Blitz3D.

I've also found a program called GameStudio which I'm looking into as well.

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