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> Frustration and challenge are seperate. Yes.
>
> But challenging the frustrating elements can be enjoyable.
>
> Except in Tomb Raider's case...it was poor.
It can be enjoyable, but if the frustrating elements are too challenging then it can make you even more frustrated. Maybe its all a master plan to make you throw your Pads at the wall so you have to buy more. Just a thought.
But challenging the frustrating elements can be enjoyable.
Except in Tomb Raider's case...it was poor.
Challenging is when something is difficult to achieve, and if you fail, it's because of your own incapacity to complete the task, be it due to lack of dexterity, poor reactions, bad strategy, whatever.
Bad developers add in uncontrollable frustrating elements to game to make them appear more challenging, when in fact all hey do is frustrate the gamer. It happens in a lot of games, most notoriously back in Tomb Raider, where there would just be unexpected and in fact totally unpredictable traps, which you couldn't avoid because you had no way of knowing that they were there.
Mario Kart was frustrating because sometimes you would lose through no fault of your own - the computer karts were faster when they shouldn't be - you get hit by an unavoidable shell and lose - another kart knocks you off the course when you're heavier - all the other karts get faster starts than you for no apparent reason - this sort of thing is frustrating.
The frustration i get from racing games (being in front then one mistake and your last) isnt the type that i like, yet many like it and thats why they play racing games. Its like in shooters i can keep on being killed at one certian part and i will keep going back for more enjoying the frustration it gives...whilst some people would hate it.
Personal preference i suppose.
> Chr1s wrote:
> Edgy wrote:
> That's what I like about Mario Kart games...when you're up against
> good opponents, the races are fast paced and full of frustrating
> entertainment.
>
> Frustration isn't entertaining.
>
> You misunderstand. If there was no frustration in games, they would
> all be easy. No challenge equals a cinematic experience. Now with the
> quality of CGI films being of the standard they are today, I wouldn't
> expect to pay £30 for a CGI game where I don't have to do
> anything to win.
>
> Therefore I stand by my point.
I see your point. However, a game being a challenge is one thing, but a game that makes your blood pressure rise to dangerous levels is quite another. I enjoy being challenged. I hate easy games, but I also hate games that are ridiculously unfair, such as Mario Kart.
> What I hate about MKDD is the computer cheating. Its worse than the
> N64 version and that was bad enough! Still a brilliant game though
> and the one we play on most.
Well it obviously doesn't do that good a job. It was too easy on single player mode.
> Edgy wrote:
> That's what I like about Mario Kart games...when you're up against
> good opponents, the races are fast paced and full of frustrating
> entertainment.
>
> Frustration isn't entertaining.
You misunderstand. If there was no frustration in games, they would all be easy. No challenge equals a cinematic experience. Now with the quality of CGI films being of the standard they are today, I wouldn't expect to pay £30 for a CGI game where I don't have to do anything to win.
Therefore I stand by my point.