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"DS graphics"

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Tue 14/12/04 at 15:35
Regular
"Underbean"
Posts: 468
this is probably old news but what graphics does it have looks to me its better than n64!
Thu 16/12/04 at 23:09
Regular
"bing bang bong"
Posts: 3,040
Macintosh wrote:
> Whatever.........

Can I ask what you're doing writing asinine trolling posts about the DS in a Nintendo forum? This board is for people to discuss and enjoy Nintendo games and consoles - those trying to preach and evangelise that Nintendo products are inferior to other company's offerings are not welcome here. If I held a view that the PSP is not a viable gaming platform, I most certainly would not feel the need to go and ram that view down the throats of those who think it is, particularly as I know it'd get an adverse reaction.

Both you and I know that you're a worthless troll who's only purpose here is to get a kick out of riling up all the Nintendo fanboys. Given that you have nothing constructive to add to this forum, please move along.

You can take your simpleton clone, Top Score, with you too.
Thu 16/12/04 at 21:53
Regular
"and PC user"
Posts: 350
Whatever.........
Thu 16/12/04 at 21:49
Regular
Posts: 13,611
Macintosh wrote:
> No, you said "the very idea", which is wide open statement
> not restricted to any one market like games.

You're picking me up on trivialities. This is getting ridiculous.

I think everyone else understood what I meant, but I'll explain it anyway. You said the touch screen was the feature the DS was promoting, I noted that the very idea of having two screens in the first place will provide a new gaming experience.

Start basing your arguments on something solid, for your own sake, or at least try to get some background on what you're criticising.
Thu 16/12/04 at 21:44
Regular
"and PC user"
Posts: 350
Whitestripes DX wrote:
> Yeah it's not a new idea, yet nobody except Nintendo have thought to
> incorporate it into games. Just like Sony released a console to fully
> support 3D games, and didn't bother to create a new method of
> control, choosing to stick with the 2D d-pad instead. Until of course
> Nintendo came along and stuck an analogue stick on the controller of
> their first 3D console, prompting a quick Sony hash job to follow.

Thats very true.
Thu 16/12/04 at 21:43
Regular
"and PC user"
Posts: 350
Mav wrote:
> Macintosh wrote:
> Infact, I was using a Macintosh computer with 2 monitors hooked up
> back in 1989, and yes I know its not a "games console",
> but
> the fact remains the idea is not new. PSP has Wireless too. Not sure
> about the Pictochat.
>
> Look, can you read what I write before you reply? I didn't at one
> point say that having two screens was "new" or
> "original". I said that in applying it to gaming, Nintendo
> have been "innovative".
>
> And why are you once again drawing comparisons with the PSP when it's
> the DS that is in question?

No, you said "the very idea", which is wide open statement not restricted to any one market like games.
Thu 16/12/04 at 21:37
Regular
Posts: 11,875
Yeah it's not a new idea, yet nobody except Nintendo have thought to incorporate it into games. Just like Sony released a console to fully support 3D games, and didn't bother to create a new method of control, choosing to stick with the 2D d-pad instead. Until of course Nintendo came along and stuck an analogue stick on the controller of their first 3D console, prompting a quick Sony hash job to follow.
Thu 16/12/04 at 21:37
Regular
Posts: 13,611
Macintosh wrote:
> Infact, I was using a Macintosh computer with 2 monitors hooked up
> back in 1989, and yes I know its not a "games console", but
> the fact remains the idea is not new. PSP has Wireless too. Not sure
> about the Pictochat.

Look, can you read what I write before you reply? I didn't at one point say that having two screens was "new" or "original". I said that in applying it to gaming, Nintendo have been "innovative".

And why are you once again drawing comparisons with the PSP when it's the DS that is in question?
Thu 16/12/04 at 21:33
Regular
Posts: 13,611
Yup, built in microphone, that's another.
Thu 16/12/04 at 21:33
Regular
"and PC user"
Posts: 350
Mav wrote:
> PDAs are designed to be PDAs, not gaming systems. Nintendo have
> incorporated the touch screen idea to create a new style of game.
> Thinking of it in terms of just a stylus wouldn't be seeing the whole
> picture, there are other methods of using it e.g. the thumbstrap for
> Metroid Prime: Hunters.
>
> And look, I'm not going to do your homework for you. Considering you
> haven't seen videos of it running, I'm going to take a guess that you
> haven't read up on it much either. How will the touch screen enable
> better games to be made? Go and read some articles or watch it in
> action and you'll see.
>
> Also, I did mean innovative features. Don't think the touch
> screen is the only thing that makes the DS a new experience - the
> very idea of dual screens is another, alongside wireless multiplayer,
> Wi-Fi and Pictochat.

Infact, I was using a Macintosh computer with 2 monitors hooked up back in 1989, and yes I know its not a "games console", but the fact remains the idea is not new. PSP has Wireless too. Not sure about the Pictochat.
Thu 16/12/04 at 21:31
"Shotgun+Zombie=Mess"
Posts: 379
Macintosh wrote:
>explain how the stylus will
> change/make better or FPS type games. What advantage
> is there compared with just normal buttons?

FPS games are where the stylus or thumbpad help out a lot because you get a PC mouse style control which is far superior to an analogue stick.

And don't forget the built-in microphone.

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