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Sure enough, as the loading screech finished and the game menu appeared, I pressed the key to start and found myself in a mysterious blue hilly land.
Horace was last seen skiing down the hillside in Horace goes Skiing. This further adventure sees the lovable round guy facing scary spiders in their webbed caverns.
The very first level starts with an action packed adventure, where you encounter the ‘scout’ spiders, sent to guard the road into the caverns. The detailed hilly landscapes give you a sense of atmosphere. I niftily avoided these evil looking spider sprites with a swift jumping manoeuvre which saw me sail above their heads. Timing the jumps perfectly, I was finally able to leap the ridge on to the next piece of rocky path and then make my way to the next screen.
Shock! On level 2, a deep chasm fell away before me and my only hope of crossing were some perilously hanging ropes. But the spiders were ready, moving the ropes themselves up and down to goad me into giving up. I narrowly avoided a swift death by jumping across the spiders ropes in the nick of time and getting to their cavern. This level has danger and pin-point accuracy, heightened by the sharp graphics and great plinkity-plonkity effects of the spiders and the rasping of my jumps.
The next level is where it’s at. A huge web appears across the screen. The graphics really bring this to life. I needed to smash a hole in the web and then lie in wait, like a ninja, for the spiders to come and repair it. Jumping up, I landed straight on the startled spider and smashed it into the floor below. What a feeling of relief to see it explode on the floor and die.
Horace and the spiders is a great game, with good graphics and interesting sound effects, making the most of the Spectrum’s sound chip. I found it a little short, but it has great replay value, where you can aim to get the highest score possible.
I give it 7/10
for pictures see:
http:// homepage.ntlworld.com/michael.fraser1
/TRBv2r2/games/horaceandthespiders.htm )
Sure enough, as the loading screech finished and the game menu appeared, I pressed the key to start and found myself in a mysterious blue hilly land.
Horace was last seen skiing down the hillside in Horace goes Skiing. This further adventure sees the lovable round guy facing scary spiders in their webbed caverns.
The very first level starts with an action packed adventure, where you encounter the ‘scout’ spiders, sent to guard the road into the caverns. The detailed hilly landscapes give you a sense of atmosphere. I niftily avoided these evil looking spider sprites with a swift jumping manoeuvre which saw me sail above their heads. Timing the jumps perfectly, I was finally able to leap the ridge on to the next piece of rocky path and then make my way to the next screen.
Shock! On level 2, a deep chasm fell away before me and my only hope of crossing were some perilously hanging ropes. But the spiders were ready, moving the ropes themselves up and down to goad me into giving up. I narrowly avoided a swift death by jumping across the spiders ropes in the nick of time and getting to their cavern. This level has danger and pin-point accuracy, heightened by the sharp graphics and great plinkity-plonkity effects of the spiders and the rasping of my jumps.
The next level is where it’s at. A huge web appears across the screen. The graphics really bring this to life. I needed to smash a hole in the web and then lie in wait, like a ninja, for the spiders to come and repair it. Jumping up, I landed straight on the startled spider and smashed it into the floor below. What a feeling of relief to see it explode on the floor and die.
Horace and the spiders is a great game, with good graphics and interesting sound effects, making the most of the Spectrum’s sound chip. I found it a little short, but it has great replay value, where you can aim to get the highest score possible.
I give it 7/10
for pictures see:
http:// homepage.ntlworld.com/michael.fraser1
/TRBv2r2/games/horaceandthespiders.htm )