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It probably has little to do with any updates the Cube might or might not get but rather the analogue placement. The Gamecube controller is far more comfortable than the X-box one and the PS2's analogue sticks are parralel making the controls sightly fiddily. Which is why the cube rules for FPS's
It probably has little to do with any updates the Cube might or might not get but rather the analogue placement. The Gamecube controller is far more comfortable than the X-box one and the PS2's analogue sticks are parralel making the controls sightly fiddily. Which is why the cube rules for FPS's
I've played the PS2 demo and it seems like a pretty good system to me, I'd like to play the GC and Xbox versions before i start slating any of them though.
> The Gamecube controller is
> far more comfortable than the X-box one
Your own oppinion
> and the PS2's analogue sticks are parralel making the controls sightly > fiddily. Which is why the cube rules for FPS's
your oppinion
Don't be so biased it makes you look like a fanboy and I know your kool :D
Having said that Gamecube's only real FPS so far is AUF, and I find it easier to control than the PS2 version.
One other thing where Gamecube rules in the controller department...Wavebird. Why Sony don't bring out their own version I don't know, would make the PS2 controller better for using wih the DVD player if you didn't want to buy a remote.
By the way, to the fanboys on here, I'm not sayin one controller is better than another, just what I find easier, okay ?
~~Belldandy~~
But of course, there's nothing better than the ol' PC for FPS'. The combination of keyboard and mouse is a main reason why games like Tactical Ops, Deus Ex, MOH: Allied Assault and Unreal Tournament 2003 are by far the best FPS' in the gaming market.