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"Time splitters 2"

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Mon 02/09/02 at 17:21
Regular
Posts: 787
Basically I never purchased Time splittes, but it was always kind of low priority on my wish list, now that the sequel should be here in September it makes me want want want.

Basically these are some questions for those who played the first game.

1. How deep is the game, How long did it take to finish on average and how difficult was it??

2. Is it a Max Payne style game where you have to aim with one stick and move with the other.

Thanks for any replies.
Wed 04/09/02 at 18:30
"For the horde!!!!"
Posts: 3,656
Mr.Snuggly wrote:
> The level editor in TS2 is nothing short of awesome - it lets you
> create your own single player missions as well as multi-player maps.
> You can set out multi-level single-player stages (up to 7 stories
> high!) and give yourself objectives to complete, set guards, give them
> different weapons, pre-set their paths... basically, you can do
> anything you want.
>

does this mean i can make a zoo cage for the monkeys :P lol.
Wed 04/09/02 at 17:36
Regular
"TheShiznit.co.uk"
Posts: 6,592
The level editor in TS2 is nothing short of awesome - it lets you create your own single player missions as well as multi-player maps. You can set out multi-level single-player stages (up to 7 stories high!) and give yourself objectives to complete, set guards, give them different weapons, pre-set their paths... basically, you can do anything you want.

Best thing? Save it to memory card and swap with your mates, essentially giving the game a limitless lifespan. I would kill for this game right now.

o/
<|
/7
Wed 04/09/02 at 15:25
Regular
"Dont come here ofte"
Posts: 4,264
There is a playable demo on new OPS2M coverdisc !!! (make sure you get latest copy - out today alledgedly)
Wed 04/09/02 at 12:39
Regular
"A man with a stick"
Posts: 5,883
The level editor was awesome in the first game, from what I've read about the sequel, it will have tons of new objects and tile setting to make even better levels. Now that will keep anyone with a creative mind playing for months.
Tue 03/09/02 at 20:17
"For the horde!!!!"
Posts: 3,656
Ryan McKane wrote:
> Gridloch, yest to both I believe, you can definately create your own
> levels and I don't see why you can't have BOTS on them

thats cool but is there much reduring with the light sources?.
Tue 03/09/02 at 17:07
Regular
"Dont come here ofte"
Posts: 4,264
Gridloch, yest to both I believe, you can definately create your own levels and I don't see why you can't have BOTS on them
Tue 03/09/02 at 17:05
"For the horde!!!!"
Posts: 3,656
will Timespliters 2 have a level editor and if so will bots be able to fight me on my own creations? if so then that offers months of reply value
Tue 03/09/02 at 16:11
Regular
"Dont come here ofte"
Posts: 4,264
It's the same scenario with Mario Kart / GT3 etc, although they are great in one player mode they come into their element in 2 or 4 player modes.
Tue 03/09/02 at 14:25
Regular
"  "
Posts: 7,549
Yeah I suppose. But i'd rather have a Quake 3 style 1 player mode. :)
Tue 03/09/02 at 14:21
Regular
Posts: 21,800
NO *pokes Natbuc in the eye*

I'm sure you'll be able to do arena battles against bots as well anyway.

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