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Bollards.
Why can't you see it's exactly the same as the DualShock 2 but with less features? Let's run through this:
· D-pad - check
· Two analog sticks - check
· Four main buttons - check
· Shoulder buttons - check
· Rumble - nope
· Full analog on ALL buttons - nope
· 4 shoulder buttons - nope
· Analog sticks as sensitive as the DualShock 2 - nope
· Ability to drop for storeys and still work perfectly - nope
Excuse me if I'm wrong but surely if it's the SAME shape with the SAME layout but with less functions, that makes it worse? Oh no, sorry, I'm missing out the facts that it's purple and made by Nintendo, that automatically makes it far superior, I'm terribly sorry.
I dare any of you to prove to me that the GameCube controller is better than the DualShock 2 - and saying that "it's more comfortable" is a cop-out.
See Ya ;-)
PinkPig
And don't go on about the PS2 being technologically superior - it isn't. What's more, all the processing power put into graphical effects by the PS2 are pulled of with ease by the GameCube. No theoretical polygon limit nonsense, just proper, good ol' meaningful statistics describing what CAN be done, not which might be done.
> You have a point about monitors, but no games actually *look* as good.
> Yet stil, arguing PS2 vs. PC is pointless - different ethics, widly
> different hardware.
> SSB:M does *not* look better than MGS2 though. You need to play the
> came xtensively before it really hits you how amazing it is.
I think that last statement applies to both games.
I've not played much of MGS2 to make a proper comparison, Smash Brothers may or may not be quite so good looking, but it certainly plays a lot faster!
SSB:M does *not* look better than MGS2 though. You need to play the came xtensively before it really hits you how amazing it is.
Instead of going through pointless technobabble that makes very little difference to the gamers (maybe to the developers, but the gamers no), you've gone straight to the facts.
PCs are less stable than consoles. A brand new PC may last you a good many years, possibly as long as a console, but many, many future releases will require more powerful computers to run on within a matter of months (if you're unlucky) - whereas consoles, despite not having all the same power, it's guaranteed all games bought for them will work (unless you go for the copied market when it's your fault if they don't work).
That is the main reason why consoles are better than PCs for gaming, as well as the fact that consoles are only a fraction of the price of a PC (apart from X-box's original price which was only £100 cheaper than some bargain PCs I've seen advertised in the past).