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Take Luigi's Mansion for example. You start off walking into a mansion looking for Mario. You enter the mansion and find hundreds of ghosts. You then find a little wierd professor and he then explains to you the story. (Mario has been kidnapped. You must save him blah blah blah) This sucks you in so you play and eventually find Mario. Wow! Great fun. But when you do beat the final boss and find Mario it may not seem like a great way to finish such a great game. If anyone has not completed this and I tell you then sorry. Luigi then grabs Mario, takes him to an odd machine and transforms him back from a painting to his original self. Next Luigi laughs uses the money he finds and builds a new mansion to live in and that is about it. It makes sense to you but may not be the greatest ending. Wheres them leaving or building this new mansion. Wheres the new features or funny ends to this perfect game.
Another game like this is Sonic Adventure. The story begins with Sonic sitting down relaxing talking for a while and looking towards the sky. Suddenly he sees Tails shooting down towards a beach. Funny enough this is your first level to complete and when you do the story then gradually unfolds creating the perfect opening story. Wow, you think. But yet again where's the great ending to a great game. In the end you beat Dr. Eggman and jump from a huge height off his gadget ship onto the grassy banks of Mystic Ruins. You then run with tails along with some music you hear throughout the game constantly and that's the end. Not great at all. Well pretty pants to be exact.
From these two examples you can clearly see that the ending is a little dire. You want more than this rubbish. You've played the game that has taken you over 3 weeks to complete and the end is over in one minute. "What that was it?" Right about now you'll be eating you underwear or shoes or something and shouting out words that I can't write down. These are great games don't get me wrong, but like I've said the ends are very short, rubbish and inconclusive. (sort of) You'll be asking "What happens to Sonic next? Does he run into a pit and meet up with Blackwood for an interview for the U.K.?" or "Do the 22 ghosts you captured escape and wreak havoc again" I don't think so. It is pretty obvious this doesn't happen I know but they have to tell us what happens.
I want many things in a game. I want graphics, sounds and so on... But we also want many things from the ending too. I want the same graphics throughout the game. No problems there as all do this fine. I want sounds to be top notch. This means if there should be talking then let there be real voices and none of this text on the bottom of your screen rubbish as it just doesn't get the same atmosphere there should be. I also want a good ending that makes sense. There should be no trash where you have a character waking up from a dream (which was the game you were just playing) and just going out to play football or something. No inconclusive rubbish either where you finish the game and your character runs into the sunset. NO!!!! That sucks. We want long, fun to watch movies. Ones similar to the start movie that kept you on the edge of your seat and made you play for 3 heavy weeks. If I had to choose a great one it would have t be Metal Gear Solid 2. It is just like a living movie. Great looking and great fun.
So overall I feel that a game is equally important to the graphics, sounds and everything else in a game. We want long, fun, concluding and great looking, not short, boring, wierd and horrible to look at. This all makes playing the game worth while and I hope you agree with me too.
Thanks for reading
By the way thanks for the reply.
Adventuring is all about exploration.
The ending is the end - the adventure is finished.
You don't judge an adventure by the ending, you judge it by what you experienced along the way.
Take Luigi's Mansion for example. You start off walking into a mansion looking for Mario. You enter the mansion and find hundreds of ghosts. You then find a little wierd professor and he then explains to you the story. (Mario has been kidnapped. You must save him blah blah blah) This sucks you in so you play and eventually find Mario. Wow! Great fun. But when you do beat the final boss and find Mario it may not seem like a great way to finish such a great game. If anyone has not completed this and I tell you then sorry. Luigi then grabs Mario, takes him to an odd machine and transforms him back from a painting to his original self. Next Luigi laughs uses the money he finds and builds a new mansion to live in and that is about it. It makes sense to you but may not be the greatest ending. Wheres them leaving or building this new mansion. Wheres the new features or funny ends to this perfect game.
Another game like this is Sonic Adventure. The story begins with Sonic sitting down relaxing talking for a while and looking towards the sky. Suddenly he sees Tails shooting down towards a beach. Funny enough this is your first level to complete and when you do the story then gradually unfolds creating the perfect opening story. Wow, you think. But yet again where's the great ending to a great game. In the end you beat Dr. Eggman and jump from a huge height off his gadget ship onto the grassy banks of Mystic Ruins. You then run with tails along with some music you hear throughout the game constantly and that's the end. Not great at all. Well pretty pants to be exact.
From these two examples you can clearly see that the ending is a little dire. You want more than this rubbish. You've played the game that has taken you over 3 weeks to complete and the end is over in one minute. "What that was it?" Right about now you'll be eating you underwear or shoes or something and shouting out words that I can't write down. These are great games don't get me wrong, but like I've said the ends are very short, rubbish and inconclusive. (sort of) You'll be asking "What happens to Sonic next? Does he run into a pit and meet up with Blackwood for an interview for the U.K.?" or "Do the 22 ghosts you captured escape and wreak havoc again" I don't think so. It is pretty obvious this doesn't happen I know but they have to tell us what happens.
I want many things in a game. I want graphics, sounds and so on... But we also want many things from the ending too. I want the same graphics throughout the game. No problems there as all do this fine. I want sounds to be top notch. This means if there should be talking then let there be real voices and none of this text on the bottom of your screen rubbish as it just doesn't get the same atmosphere there should be. I also want a good ending that makes sense. There should be no trash where you have a character waking up from a dream (which was the game you were just playing) and just going out to play football or something. No inconclusive rubbish either where you finish the game and your character runs into the sunset. NO!!!! That sucks. We want long, fun to watch movies. Ones similar to the start movie that kept you on the edge of your seat and made you play for 3 heavy weeks. If I had to choose a great one it would have t be Metal Gear Solid 2. It is just like a living movie. Great looking and great fun.
So overall I feel that a game is equally important to the graphics, sounds and everything else in a game. We want long, fun, concluding and great looking, not short, boring, wierd and horrible to look at. This all makes playing the game worth while and I hope you agree with me too.
Thanks for reading