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I got Wolfenstein first and loved it. Awesome graphics, the flamethrower was amazing and the levels were ingeniously designed.
And the multiplayer is the best online game there is.
It encourages team-play, different classes that actually have functions you need to win. Lt gives ammo, Engineer can blow up targets, medics medic you etc.
A great game.
And then Medal of Honour.
And it blows Wolfenstein out of the water.
Without question.
But you can't really appreciate it until you play.
It's not saying Wolfenstein is a bad game at all, but faced with MOH:AA, it can't compare.
It's the little things that make Medal more interesting for me.
Little things like grenades.
Wolfenstein, you throw it and it explodes with a massive bang and throws people 15ft in the air.
Medal? A nondescript explosion, no flames. It just feels more realistic to me. The physics are better, and the delay in throwing and it going off just make it more fun to use.
Wolfenstein involves a lot of "throw this switch to open this door/solve this puzzle to open that trapdoor".
It's a standard FPS with excellent graphics.
Medal of Honour is the opposite.
There's no real "pull this to activate that" scenarios.
You have to destroy a target/get to the end of the level without spending an age trying to find a missed switch.
It flows better, no frustrating minutes spent backtracking because you're not sure you went the right way.
Team-mate.
Wolfenstein is just you (for the most part), whereas Medal, you get mates. You try to keep them alive, move with them, assist them in clearing a level of snipers etc so they can move forward and complete the level.
It's more involving and more interaction with your squad, you feel like you're in the army as opposed to yet another gung-ho maniac that is unstoppable.
Enemies.
Wolfenstein has some awesome foes. But a lot of them aren't human. "Uber-Soldats", zombies etc, and sure they're fun to kill but it's not WW2 immersive like Medal is.
Medal gives you Nazis, no spooks or goblins to attack.
Bosses.
Wolfenstein has it's share of end-of-level bosses that require copious amounts of ammo and charging about.
Medal doesn't have any bosses. No indefeatable villains that cause you hair-pulling and screaming until you're red in the face and hoarse-voiced.
Again, this creates more of an atmosphere. It pulls you in and makes you feel like you are in WW2 instead of a computer game.
However, Multiplayer is where Wolfenstein lives and thrives.
Like I've said, best online game ever.
Medal of Honour is another standard CTF/Deathmatch game with nothing to distinguish it from Unreal/Half-Life etc.
So, if you like amusing, fast-paced shooters with little thought for staying alive because there are loads of health-packs and such, get Wolfenstein.
If you want an immersive, difficult at times, realistic WW2 game, then Medal of Honour deserves your money more.
I got Wolfenstein first and loved it. Awesome graphics, the flamethrower was amazing and the levels were ingeniously designed.
And the multiplayer is the best online game there is.
It encourages team-play, different classes that actually have functions you need to win. Lt gives ammo, Engineer can blow up targets, medics medic you etc.
A great game.
And then Medal of Honour.
And it blows Wolfenstein out of the water.
Without question.
But you can't really appreciate it until you play.
It's not saying Wolfenstein is a bad game at all, but faced with MOH:AA, it can't compare.
It's the little things that make Medal more interesting for me.
Little things like grenades.
Wolfenstein, you throw it and it explodes with a massive bang and throws people 15ft in the air.
Medal? A nondescript explosion, no flames. It just feels more realistic to me. The physics are better, and the delay in throwing and it going off just make it more fun to use.
Wolfenstein involves a lot of "throw this switch to open this door/solve this puzzle to open that trapdoor".
It's a standard FPS with excellent graphics.
Medal of Honour is the opposite.
There's no real "pull this to activate that" scenarios.
You have to destroy a target/get to the end of the level without spending an age trying to find a missed switch.
It flows better, no frustrating minutes spent backtracking because you're not sure you went the right way.
Team-mate.
Wolfenstein is just you (for the most part), whereas Medal, you get mates. You try to keep them alive, move with them, assist them in clearing a level of snipers etc so they can move forward and complete the level.
It's more involving and more interaction with your squad, you feel like you're in the army as opposed to yet another gung-ho maniac that is unstoppable.
Enemies.
Wolfenstein has some awesome foes. But a lot of them aren't human. "Uber-Soldats", zombies etc, and sure they're fun to kill but it's not WW2 immersive like Medal is.
Medal gives you Nazis, no spooks or goblins to attack.
Bosses.
Wolfenstein has it's share of end-of-level bosses that require copious amounts of ammo and charging about.
Medal doesn't have any bosses. No indefeatable villains that cause you hair-pulling and screaming until you're red in the face and hoarse-voiced.
Again, this creates more of an atmosphere. It pulls you in and makes you feel like you are in WW2 instead of a computer game.
However, Multiplayer is where Wolfenstein lives and thrives.
Like I've said, best online game ever.
Medal of Honour is another standard CTF/Deathmatch game with nothing to distinguish it from Unreal/Half-Life etc.
So, if you like amusing, fast-paced shooters with little thought for staying alive because there are loads of health-packs and such, get Wolfenstein.
If you want an immersive, difficult at times, realistic WW2 game, then Medal of Honour deserves your money more.