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Sat 23/02/02 at 23:06
Regular
Posts: 787
We all know the argument about which is better, arcade games or realism games, but can we really say that one is better than the other? Both sets of genre set out to entertain us and depending on your opinion, one entertains you more than the other, and they go about this in very different ways.

More often than not, arcade games are based on sports games such as racing or other usually extreme sports. Games like SSX and Tony Hawks have done very well in this genre, as has the Fifa franchise. All these are know for there great easy to pick and play method, you can just pick it up and instantly get into the game, but they are hard to master. Where most arcade games take off is the addictiveness which is brought about by top game play that everyone can enjoy. Also these games don’t rely on plots and cut scenes to get through the game, they just play and that’s what they are made for. However, although they are very addictive when you first get them, soon they can become boring and repetitive, this has happened with the likes of Tony Hawks, Crazy Taxi and so on. After a while doing the same thing over and over is just no longer all that appealing. These games are also known for there shortness, games like Crazy Taxi and SSX don’t take very long to finish, either as there are few missions or just that there are not many levels to play through. Some games try to combat this by putting many characters to use, and to finish the game to 100% you have to do it with all of them, but that’s just not appealing to many as well, in affect you are only doing the same as before only with a different skin and costume on, and this really does not work well.

But these games are not designed to last for long, there main aim is to offer great fun with mates playing too, trying to beat each others scores and so on. Arcade games are based more for the type of player who plays with friends as you can all compete against each other. But perhaps arcade games are more popular than sims because of this fact. Lots of people come home with there mates and rather than watch TV they would rather have fun on a game. With arcade games being so easy to just pick up and play there is no messing about with controls and so you can get straight in on the action, no messing. Great for those after pub hours!

Games that go for realism take a totally different route to entertain us though. These types of games main aim is to become as real to the activity as possible and this really works when coming to entertain us. You see, as consoles improve so do there graphical capabilities and games start to look more like the real thing than ever before. Because of this games can now start to deliver a more realistic experience and offer players a chance to for fill dreams on a virtual level that they may never have been able to in there life. Take Pro Evo for example, its most lads dream to play for England when they are older, but sadly this does not happen all that often, so games like Pro Evo can step in. Being based to mimic real football so well means that it plays just like the real thing, and you can truly have a real game of football on your TV whenever you feel. With the graphics looking so well too it makes the experience even more real. And that’s what the game is therefore, and why so many people enjoy sim games as it gives you the chance to be doing something you would never dream of. Take F1 racing as another example, with the graphics and game play becoming so real it may as well be the real thing, gaming these days offer us so many different possibilities.

But these examples are only sport games, what about the likes of Silent Hill. The stories maybe fictional, but they too are very much real, and the emotions you feel are things that you feel in everyday life, fear, curiosity, at time even laughter. But the main thing that SH aims to do is scare you to a point you think what’s happening is real. The atmosphere within the game actually does this to you too, with strange noises happening all the time you start to feel nervous, and even jump when a monster attacks you. This is on an emotional level though, games like MGS are games that put you in a more real situation, and being based on real life like physics this actually works.

But for me, the most realistic game that I ever played was Operation Flashpoint. For me this is the one game that actually pulled off the feeling of being there, in battle with your squad, all trying to keep alive and finish the mission. The game drew me in so much, I started to really try and look out for my squad, if I saw them in danger I would not only shout the commands with the keys, but also actually shout to them ‘get down’. This game really gave me an insight of what it must be like in the army, of course not on a greater scale as the real thing, but a glimpse of life for them, at times I was ducking and diving in my chair, trying to look around the bush that I was crouched down in, and devising plans in my head how to get out of a sticky situation. This game is damn scary!

As you can see though, both sets of game ‘genre’, arcade and realism both set out to entertain us in different ways, and some games from both genres work better than others, it all depends how the developer goes around doing things that determines whether it works. But which type do you prefer, do you get more enjoyment out of ssx say than pro evo? My self, I like a mixture of both, at times I want a quick pick up and play game and other times I want to spend some amount of time at a game, and progress through a story.

So discuss, which do you prefer?
Sat 23/02/02 at 23:06
Regular
"360: swfcman"
Posts: 6,953
We all know the argument about which is better, arcade games or realism games, but can we really say that one is better than the other? Both sets of genre set out to entertain us and depending on your opinion, one entertains you more than the other, and they go about this in very different ways.

More often than not, arcade games are based on sports games such as racing or other usually extreme sports. Games like SSX and Tony Hawks have done very well in this genre, as has the Fifa franchise. All these are know for there great easy to pick and play method, you can just pick it up and instantly get into the game, but they are hard to master. Where most arcade games take off is the addictiveness which is brought about by top game play that everyone can enjoy. Also these games don’t rely on plots and cut scenes to get through the game, they just play and that’s what they are made for. However, although they are very addictive when you first get them, soon they can become boring and repetitive, this has happened with the likes of Tony Hawks, Crazy Taxi and so on. After a while doing the same thing over and over is just no longer all that appealing. These games are also known for there shortness, games like Crazy Taxi and SSX don’t take very long to finish, either as there are few missions or just that there are not many levels to play through. Some games try to combat this by putting many characters to use, and to finish the game to 100% you have to do it with all of them, but that’s just not appealing to many as well, in affect you are only doing the same as before only with a different skin and costume on, and this really does not work well.

But these games are not designed to last for long, there main aim is to offer great fun with mates playing too, trying to beat each others scores and so on. Arcade games are based more for the type of player who plays with friends as you can all compete against each other. But perhaps arcade games are more popular than sims because of this fact. Lots of people come home with there mates and rather than watch TV they would rather have fun on a game. With arcade games being so easy to just pick up and play there is no messing about with controls and so you can get straight in on the action, no messing. Great for those after pub hours!

Games that go for realism take a totally different route to entertain us though. These types of games main aim is to become as real to the activity as possible and this really works when coming to entertain us. You see, as consoles improve so do there graphical capabilities and games start to look more like the real thing than ever before. Because of this games can now start to deliver a more realistic experience and offer players a chance to for fill dreams on a virtual level that they may never have been able to in there life. Take Pro Evo for example, its most lads dream to play for England when they are older, but sadly this does not happen all that often, so games like Pro Evo can step in. Being based to mimic real football so well means that it plays just like the real thing, and you can truly have a real game of football on your TV whenever you feel. With the graphics looking so well too it makes the experience even more real. And that’s what the game is therefore, and why so many people enjoy sim games as it gives you the chance to be doing something you would never dream of. Take F1 racing as another example, with the graphics and game play becoming so real it may as well be the real thing, gaming these days offer us so many different possibilities.

But these examples are only sport games, what about the likes of Silent Hill. The stories maybe fictional, but they too are very much real, and the emotions you feel are things that you feel in everyday life, fear, curiosity, at time even laughter. But the main thing that SH aims to do is scare you to a point you think what’s happening is real. The atmosphere within the game actually does this to you too, with strange noises happening all the time you start to feel nervous, and even jump when a monster attacks you. This is on an emotional level though, games like MGS are games that put you in a more real situation, and being based on real life like physics this actually works.

But for me, the most realistic game that I ever played was Operation Flashpoint. For me this is the one game that actually pulled off the feeling of being there, in battle with your squad, all trying to keep alive and finish the mission. The game drew me in so much, I started to really try and look out for my squad, if I saw them in danger I would not only shout the commands with the keys, but also actually shout to them ‘get down’. This game really gave me an insight of what it must be like in the army, of course not on a greater scale as the real thing, but a glimpse of life for them, at times I was ducking and diving in my chair, trying to look around the bush that I was crouched down in, and devising plans in my head how to get out of a sticky situation. This game is damn scary!

As you can see though, both sets of game ‘genre’, arcade and realism both set out to entertain us in different ways, and some games from both genres work better than others, it all depends how the developer goes around doing things that determines whether it works. But which type do you prefer, do you get more enjoyment out of ssx say than pro evo? My self, I like a mixture of both, at times I want a quick pick up and play game and other times I want to spend some amount of time at a game, and progress through a story.

So discuss, which do you prefer?
Sat 23/02/02 at 23:20
Regular
"You Bum!!"
Posts: 3,740
It really depends on what you are feeling like. If you just want a quick blast where you are not required to think too much, where you know you are able to have a bit of fun and the game is unlikely to iriitate you, you should go for Arcade. But if you want to become immersed in a game, where you want to use every single corner of your brain to solve the problem and then get a huge amount of satisfaction from it, go for simulation.

Some developers seem to concentrate on creating arcade titles, because they feel that the audience are more likely to pick up these games and play them for a while. Also it does prove that it isnt as difficult to create an arcade game. A game where not that much attention is payed to little details, the game that doesnt require a lot of research to be carried out may not take as long to produce as real simulations. But this is not to say that arcade games are normally rushed out and thet simulations are more superior. Recent EA's F1 2001 opted for arcade gameplay just like most of the EA's games, and it didnt become boring. Instead it became a great contender to SCEE's Formula 1 2001 that was largely dependent on realism-realistic speed, damage and the like. But in cases like FIFA vs ISS wars we all know that realism is always going to win. SOme games simply require to be realistic but some try to be a bit light-hearted and just try to pull afew laughs out of gamers.

Basically I dont prefer arcade games to realism games or vice versa. As long as I have a choice between a realistic game and ab arcade game, I am happy, because I can then make my final judgement based on that title's features. But come on whos gonna pick Shaun Palmers over Tricky?
Sun 24/02/02 at 10:37
Regular
"360: swfcman"
Posts: 6,953
POP
Sun 24/02/02 at 10:48
Regular
"  "
Posts: 7,549
I like realistic games.....arcade games tend to be too easy or too frustrtng......for example the timer on burnout totaly spoilt the game.
Sun 24/02/02 at 10:50
Regular
"360: swfcman"
Posts: 6,953
......cheers......
Sun 24/02/02 at 11:00
Regular
"  "
Posts: 7,549
Less of the sarcasm Pro. I will add to my point.......every game must have a bit of unrealisicness.....for example....Metal Gear Solid......u can get shot without dying.......if that wasn't there the game would be pants.......frustrating....but timers do annoy me :@
Sun 24/02/02 at 11:05
Regular
"360: swfcman"
Posts: 6,953
Ah, but games like Operation Flashpoint do have this, you may have been playing for hours and then, after 1 shot in the head or in the back thats it, your gone.
Sun 24/02/02 at 13:27
Regular
"  "
Posts: 7,549
Bu these games aree diffrent......u don't get about ten people flying at u from all directions....u get nice points to shoot at single targets....only the odd mad flurry.
Sun 24/02/02 at 13:36
Regular
Posts: 23,218
the thing i seem to notice with arcade games is that they seem to have a very short lifespan, Games with much more realism like Metal gear solid are games that you cant just pick up and have a quick blast with.

And that is why im stuck, Metal Gear Solid 2 or State of emergency, i could buy the other now but i dont like buying two games at a time because you dont get as much joy keep swapping them over ,i will leave the other until April when i will have my birthday.
Sun 24/02/02 at 14:03
Regular
"360: swfcman"
Posts: 6,953
Yeah but MGS isnt exaclty know for being a long game is it.

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