The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
As you’ve probably realised by now, I don’t have a bottomless pit or money tree with which to buy all the latest games, so the games that I do have in my collections are probably the finest that console has to offer. If resources are scarce then naturally you go towards the very best. Right? Right. Shenmue, Sonic Adventure, Zelda: Ocarina of Time, Mario 64, classics, every one of ‘em. But all uncompleted. (I was later to find out that the reason I couldn’t complete Shenmue was because of the infamous Disc 3 glitch that prevents you seeing the next cut scene to progress).
Be honest, I think it might have happened to a good number of you as well. When your half way through your current fave it’s always difficult not to be tempted by the latest triple A title, with its mindblowing graphics and innovative new gameplay. The only problem is, what was suddenly the best thing ever becomes decidedly old hat, and you find yourself putting the other game in the ‘to be completed’ pile along with Clayfighter 63 1/3 and Rise of the Robots (remember them?)
So I picked up Mario 64 and continued playing. I already had 70-odd stars because I had beaten Bowser but for some strange reason decided not to play on. Oh what a fool I was. This time I had the avowed intention of actually completing the thing and getting my money’s worth out of what I now think is the finest 3D platforming game in existence. I was astounded. I knew Mario was good, very good in fact, but I didn’t know that collecting the last few stars provided you with the most visceral, challenging, thought provoking experience ever. Suddenly, I was a changed video gamer.
I subsequently went through my old games with vigour, playing each one to the end and getting hours of enjoyment out of the best Sega and Nintendo, in my opinion the best developers in the world, had to offer. I rediscovered the delights of Shenmue (avoiding that pesky glitch) and became so immersed in the story (a rarity these days) that I made Shenmue 2 top of my shopping list. I also relived other gaming landmarks such as Zelda and Sonic Adventure, and even went through games I had completed, each one providing hours of enjoyment and plenty of ‘I don’t remember this, this is brilliant’ moments.
But this new approach to all my old games has also enhanced my all round knowledge of games and has changed how I approach a new game as well. I certainly understand what is meant by ‘replay value’. Replay value isn’t about completing a game over and over again just to unlock an extra weapon or a change of costume. Even with a game the calibre of Metal Gear Solid it just becomes boring and ultimately ruins what great memories you might have of a game.
Replay value is about rewarding the player no matter how long or how often the player chooses to play it. Games like the aforementioned Mario and Zelda certainly do this. Other games, such as Crazy Taxi and Virtua Tennis, offer instant gaming gratification and because of that they justify their inclusion in my collection.
My current plight could well be the situation you are facing this very moment. With all the new consoles out or coming out, each tempting you with hard drives, DVD playback and whatnot, there is certainly a lot to choose from. But in the meantime dust the cobwebs of your old favourites, play them through again and remember why you got into videogames in the first place.
Thanks for reading
As you’ve probably realised by now, I don’t have a bottomless pit or money tree with which to buy all the latest games, so the games that I do have in my collections are probably the finest that console has to offer. If resources are scarce then naturally you go towards the very best. Right? Right. Shenmue, Sonic Adventure, Zelda: Ocarina of Time, Mario 64, classics, every one of ‘em. But all uncompleted. (I was later to find out that the reason I couldn’t complete Shenmue was because of the infamous Disc 3 glitch that prevents you seeing the next cut scene to progress).
Be honest, I think it might have happened to a good number of you as well. When your half way through your current fave it’s always difficult not to be tempted by the latest triple A title, with its mindblowing graphics and innovative new gameplay. The only problem is, what was suddenly the best thing ever becomes decidedly old hat, and you find yourself putting the other game in the ‘to be completed’ pile along with Clayfighter 63 1/3 and Rise of the Robots (remember them?)
So I picked up Mario 64 and continued playing. I already had 70-odd stars because I had beaten Bowser but for some strange reason decided not to play on. Oh what a fool I was. This time I had the avowed intention of actually completing the thing and getting my money’s worth out of what I now think is the finest 3D platforming game in existence. I was astounded. I knew Mario was good, very good in fact, but I didn’t know that collecting the last few stars provided you with the most visceral, challenging, thought provoking experience ever. Suddenly, I was a changed video gamer.
I subsequently went through my old games with vigour, playing each one to the end and getting hours of enjoyment out of the best Sega and Nintendo, in my opinion the best developers in the world, had to offer. I rediscovered the delights of Shenmue (avoiding that pesky glitch) and became so immersed in the story (a rarity these days) that I made Shenmue 2 top of my shopping list. I also relived other gaming landmarks such as Zelda and Sonic Adventure, and even went through games I had completed, each one providing hours of enjoyment and plenty of ‘I don’t remember this, this is brilliant’ moments.
But this new approach to all my old games has also enhanced my all round knowledge of games and has changed how I approach a new game as well. I certainly understand what is meant by ‘replay value’. Replay value isn’t about completing a game over and over again just to unlock an extra weapon or a change of costume. Even with a game the calibre of Metal Gear Solid it just becomes boring and ultimately ruins what great memories you might have of a game.
Replay value is about rewarding the player no matter how long or how often the player chooses to play it. Games like the aforementioned Mario and Zelda certainly do this. Other games, such as Crazy Taxi and Virtua Tennis, offer instant gaming gratification and because of that they justify their inclusion in my collection.
My current plight could well be the situation you are facing this very moment. With all the new consoles out or coming out, each tempting you with hard drives, DVD playback and whatnot, there is certainly a lot to choose from. But in the meantime dust the cobwebs of your old favourites, play them through again and remember why you got into videogames in the first place.
Thanks for reading
Thinking about it now, I haven't completed most of my N64 titles, I could do with taking a leaf out of your book.
I found that with Zelda. I lost it on the Water Temple and found it hard to pick up where I left off, but I'm glad I did, as the end is brilliant
Gr8 post :)