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"And the greatest understatement of the century award goes to..."

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Thu 27/12/01 at 02:28
Regular
Posts: 787
OPS2!

I quote:

"Merqury City Meltdown: The improvements are subtle"

Muguh?? Did they accidentally forget to put the new track on their review version or something? The thing's barely recognisable! Its a whole new bloody city FFS!

I mean, I've read them go a bit lightly about things in the past but this really is a soul-shocking understatement. I was really looking forward to seeing my precious Merq again, and the changes made were astounding. Now, I've only raced on it three times so far (well, you know how it is. Can't stop winning!) but I don't really think it has the same soul as the first. Some of the short cuts are impressive but it doesn't quite have the same insane arcade-feel as the first. When I raced it I felt as if I was playing Alpine Racer 2 at Centre 4 in Leeds. But hey everything evolves and SSX:Tricky is certainly that if nothing else.

On the whole I'm impressed by the new games. initially I was sceptical towards it. I mean, EA, what more do I need to say? However, after.... 4 minutes I realised that this really was a game worth playing. Right from the intro I could see iw was going to be a completely different animal. It seems to be showing, dare I say it, some realy innovation in the way it's crafted and realised, which I think is a really good thing. Of course, being an SSX veteren I quickly got into the swing of things (after some slight teething troubles because of using AirBlade controls) and I was winning my fair share of races. I think it's a bit harder than its younger sibling, but the restart race option is very welcome. As I remember, you didn't have it in the original without having to replay the previous rounds. This makes much less sense but is definitely much more fun. The new uber-trick and super boost element is very interesting and a very good reason to stick at it.

But, I really think the developers need a big hand. The term used to describe the track changes was "tweaked". Well, this goes above and beyond that (yet another understatement). Some of the tarcks have completely different sections and one in particular *ahem* is completely unrecognisable.No bad thing of course, it just makes great things excellent.

Onwards.. to the new courses!

Garibaldi: Well, not much to say about this. Fair enough track.

Alaska: Lots to say about this, one of them being "WOW!!". I think the most insane course in a video game ever crown has been half-inched of Merq's majestic cranium and placed swuarely in the peaks and troughs of Alaska. Right from the first mind-numbing drop through to THAT wind pipe at the end, this baby is one non-stop rolercoaster ride crest to chasm, with white-nuckle ramps, insane drops and banked turns that wouldn't be out of place on a bob-sled course. This is speed. This is air. This IS, SSX!

Thank you, and, goodnight-tah!
Tue 22/11/11 at 13:22
Posts: 208
Evenin......

We're giving Rivington a bash (just to see where Steve came to grief)

Meet at the usual spot on the Avenue at 17:45

Route to be decided :)

PK
Wed 02/01/02 at 02:06
Regular
"Eff, you see, kay?"
Posts: 14,156
I don't know, the trick potential can be huge at some points. At the last jump I managed to pull off 2 of Marty's signature moves and a quick Uber with a ??? rotation AND bag the red snowflake. Got me from bronze to gold alright!


What do you think of Snowdream?
Wed 02/01/02 at 01:48
Regular
Posts: 6,702
Turbonutter wrote:
>The thing's barely recognisable!

It is fairly different isn`t it! Longer too, which is always good.

>Some of the short cuts are impressive but it doesn't quite have the same insane arcade-feel as the first.

That`s true! I guess perhaps its now a more serious adventure. There is a darker feel to it, as well as a more challenging selection of jumps and grinds.

Garibaldi: Love this course, as its got the such nice easy jumps with big air. I like the easy way out!

Alaska: I`m not quite such a big fan of this one as the point potential is a little more limited than the rest. However, its still fun to play though.
Fri 28/12/01 at 13:05
Regular
"Jim Jam Jim"
Posts: 5,626
The L1+L2+square or R1+R2+square can be done at any time when you have access to the Uber moves. These are character specfic and are worth more points than the standard ubers. But they require a good amount of air as they take longer to complete than normal ubers. Also you have to be riding the characters default type of board. If the character uses a freestyle board as there default method, then only a freestyle board can be used to do these tricks, using a BX board wouldnt allow you to do the move.
Fri 28/12/01 at 09:53
Regular
Posts: 6,094
beanz wrote:

(DO the SUPER uber
> tricks really exist??)

I was wondering the same thing, on each rider you have the 4 basic ubers using the R1, R2, L1 & L2 + square. Also each rider has its own special uber using either the R1&R2+ square or L1 &L2 + square. I not sure whether this counts as a superuber. I heard you could only perform these when the tricky words where full, but I am not sure. SSXpro will know.
Fri 28/12/01 at 01:21
Regular
"Eff, you see, kay?"
Posts: 14,156
It seems a lot faster to me; Alaska certainly.
Fri 28/12/01 at 00:31
Regular
"accidental superher"
Posts: 2,482
is it just me or has ssx tricky actually slowed down??
cos i remember my first thoughts being that it was really slow...
now it actually seems quite fast...but that;s cos i haven't touched ssx since
Fri 28/12/01 at 00:20
Regular
"Eff, you see, kay?"
Posts: 14,156
I don't know really. I know you can do signature-moves which are pretty awesome. Check it out in the manual.
Thu 27/12/01 at 23:57
Regular
"accidental superher"
Posts: 2,482
merqury city is now REALLY fast....really cool too...in some ways i am really glad i have SSX too cos the tracks are just soooooo different...
not sure which one i like more though....
uber tricks are fab though
(DO the SUPER uber tricks really exist??)
Thu 27/12/01 at 23:46
Regular
"Eff, you see, kay?"
Posts: 14,156
Urgh...

I'm not looking for suggestions for understatements, and moron who's passed primary school can do that! I was looking more in the general area of comments on SSX Tricky, in case you hadn't quite noticed.

Jeez...

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