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> 20 million poly/sec with all the effects. The GameCube can only do
> 15.
Rouge leader's already pushing more than 15 million pps and it's not even finished yet.
Specs don't really matter, look at Mad Dash for the X-box. That's pushing record amounts of polygons (over 20million pps) but it still looks like a lame game.
> 20 million poly/sec with all the effects. The GameCube can only do
> 15.
Depends who you ask....
To much crap in this thread - let me just filter som eto comment on....
....comparing FF to Zelda.... pointless, they're different types of game....
....Why is GAMECUBE better than PS2.... Um, well it's not released, and you can't get games for the GAMECUBE, so that puts it at a disadvantage, but for me it's worth the wait, as I'd prefer to play the games coming out for it....
...Buses, cache and the like.... Well both consoles have different hardware, and as there are no GAMECUBE games released yet, we can't really compare what it better....
I'm sure that there are reels more crap in here, but I really don't need to go through them just to see that this thread is ultimately pointless...
> Whats metal gear solid 2 done?
Apparently Konami could easily make a perfect copy of MGS2 on to the GC and maybe improve it!
peace turbonutter :0)