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What has changed, though, is the addition of a new mode; Spec Ops. This sees you complete single challenges either alone or in co-op. It’s a great way to extend the single player experience and the missions themselves are very well thought out. It’s really nice to have a co-op option in this game as well, it’s something that many thought was lacking from Modern Warfare and suits the Spec Op missions extremely well.
The single player, as before, sees you take on several roles, firstly in Afghanistan with the 1st Battalion 75th Ranger regiment and then working with Soap McTavish from the first game, seeing you go from south America chasing terrorists to the icy lands of Kazakhstan (no Borat in sight, luckily!). The biggest addition in terms of weaponary isn’t really a weapon at all, it’s a shield. Riot Shields can be picked up from the police forces you come across or are laying around in some maps and bring an added layer of strategy to your proceedings. In the prison, for instance, you’ll need them to ward off a constant stream of guards in a small enclosed space. The ASCR, a Heads Up Display system which monitors heart beat and lets you know where the enemies are, is essential in hard to see environments such as in a blizzard. Again, this adds a bit more strategy to the game, avoiding run and gun situations.
Then there is the controversial airport scene. Enough has already been written about it, but it does make an impact and it’s debatable whether this was really necessary given the ending of this mission, but it does set up the next scene, which in a way is more shocking in it’s ideas, but for a wholly different reason. Middle America doesn’t often appear as a map in a war game like this, so it takes you by surprise when you see what happens next. This makes for a tense fight though and narrow streets and houses make a nice change from battlefields. Russians shout to each other and everything seems hectic as you try to pick off groups of soldiers with limited ammo.
Speaking of enemies, it’s lovely to see that Infinity Ward have got rid of the spawning idea which annoyed me in the last 2 games (MW and WAW), this time, when you kill an enemy they stay dead, but there are enough enemies around still to make this game a challenge, though it seems pretty easy to get through the single player on the medium difficulty and only Veteran will have you sweating.
Multiplayer, though, will be what the majority of gamers will buy Modern Warfare 2 for. With an improved perks system, laser sighting and a few new weapons (plus those lovely riot shields in play) it’s definitely an improvement over its predecessor. My favourite mode has to be Domination.
One of the biggest changes in Multiplayer is the introduction of a Copycat system which will benefit new players. It allows you to steal an enemies loadout and will help you rise up the ranks, avoiding those situations where inexperienced players get stuck in a game with tooled up veterans and no chance of matching them.
With a professional sounding soundtrack from Hanz Zimmer and some unforgettable scenes Modern Warfare 2 is both a single and multiplayer masterpiece and should be in everyone’s collection. Quite simply, it’s the best war game yet.
10/10
1.Are better skill wise
2.Have better weapons
3.Have better perks
Got no chance if they had one of them, let alone all 3! :P
What has changed, though, is the addition of a new mode; Spec Ops. This sees you complete single challenges either alone or in co-op. It’s a great way to extend the single player experience and the missions themselves are very well thought out. It’s really nice to have a co-op option in this game as well, it’s something that many thought was lacking from Modern Warfare and suits the Spec Op missions extremely well.
The single player, as before, sees you take on several roles, firstly in Afghanistan with the 1st Battalion 75th Ranger regiment and then working with Soap McTavish from the first game, seeing you go from south America chasing terrorists to the icy lands of Kazakhstan (no Borat in sight, luckily!). The biggest addition in terms of weaponary isn’t really a weapon at all, it’s a shield. Riot Shields can be picked up from the police forces you come across or are laying around in some maps and bring an added layer of strategy to your proceedings. In the prison, for instance, you’ll need them to ward off a constant stream of guards in a small enclosed space. The ASCR, a Heads Up Display system which monitors heart beat and lets you know where the enemies are, is essential in hard to see environments such as in a blizzard. Again, this adds a bit more strategy to the game, avoiding run and gun situations.
Then there is the controversial airport scene. Enough has already been written about it, but it does make an impact and it’s debatable whether this was really necessary given the ending of this mission, but it does set up the next scene, which in a way is more shocking in it’s ideas, but for a wholly different reason. Middle America doesn’t often appear as a map in a war game like this, so it takes you by surprise when you see what happens next. This makes for a tense fight though and narrow streets and houses make a nice change from battlefields. Russians shout to each other and everything seems hectic as you try to pick off groups of soldiers with limited ammo.
Speaking of enemies, it’s lovely to see that Infinity Ward have got rid of the spawning idea which annoyed me in the last 2 games (MW and WAW), this time, when you kill an enemy they stay dead, but there are enough enemies around still to make this game a challenge, though it seems pretty easy to get through the single player on the medium difficulty and only Veteran will have you sweating.
Multiplayer, though, will be what the majority of gamers will buy Modern Warfare 2 for. With an improved perks system, laser sighting and a few new weapons (plus those lovely riot shields in play) it’s definitely an improvement over its predecessor. My favourite mode has to be Domination.
One of the biggest changes in Multiplayer is the introduction of a Copycat system which will benefit new players. It allows you to steal an enemies loadout and will help you rise up the ranks, avoiding those situations where inexperienced players get stuck in a game with tooled up veterans and no chance of matching them.
With a professional sounding soundtrack from Hanz Zimmer and some unforgettable scenes Modern Warfare 2 is both a single and multiplayer masterpiece and should be in everyone’s collection. Quite simply, it’s the best war game yet.
10/10