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I think it would be great if a company made a game with 16bit graphics but make it enormous.
I think it would be great if a company made a game with 16bit graphics but make it enormous.
> What would you most like to see?
I think it would be great if a
> company made a game with 16bit graphics but make it enormous.
I think a mix between the two. A bigger game would be great but I wouldn't want it at the expense of having to have
16-bit graphics. Nobody would buy a 16-bit game on PS2 or Dreamcast anyway. They'd look at the box and think "yeah, right". Graphics are important to me when choosing a game or reading a preview. Most of the time, if the game has great graphics then the developers have usually put in the effort to make good gameplay as well. I know this isn't always the case but a game with great graphics gives a good first impreesion. I know gameplay is the most important thing but I couldn't buy a game with 16-bit graphics for a 128-bit console. It would just seem like a step in the wrong direction.
> I suppose they could do somthin like just fit a load of old classic
> 16bit games on to one CD.
They already did that with Midway classics volumes 1 & 2. They were met with great enthusiasm as magazines awarded the games around the 30% mark. They probably didn't sell too well either which is why companies aren't going to ever make a very, very, very large 16-bit game.
> Yeh, or they could have a playstation greatest hits cd for the PS2,
> it could have about 4-5 games on it.
What do you mean by greatest hits. Pong , Parrapa the Rappa, the one were you play as a beach ball (that was so addictive by the way), tomb raider and tekken 1. I don't think 5 metal gear solids or Gran turismos (or games ov equal sizes) would fit on a single PS2 disc. Oh well who knows. If they could then make a comeback.